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Advanced with no pilot killed chits Blue Max Game 864134, Turn 26 - Ended game
The Map
Situations, Special messages & Tail.
Planes status







Combat Value Table
Range in Hexes
3210
3
4
7
9
Base Value
-1-1-2-2
Short burst
----
Medium burst
+1+1+1+2
Long burst
+1+1+2+3
Stability A
--+1+2
Stability B
-1--+1
Stability C
+2+2+3-
Target stalled
-3-2-1-
Attacker's speed 3 or 4
-3-2-2-2
Attacker's has a single gun
-3-2-1-
Firing with deflection
-+1+1+2
Fired at target last turn
+1+1+2+2
Tailing Target
Game informations
This is an Advanced without kills Blue Max game. This means that special damages are used, but the Pilot Killed, Explode and Observer Killed chits are removed. you can obtain the tail from other planes and you can not see the status of the other planes. You can read the complete rules here.
You are playing the 3 Musketeers - Sopwith Snipe scenario, on a 12x10 hex board, and there are 7 players in this game.
This game was created by 1year 192days ago with this short description: This is a league game. This is a Challenge Game.
The game ended 1year 161days ago, and matteo was the game winner
League info
This game is part of league number: 13884 . Click here to see the full league status.

Points scored by each player in the league's ranking.
#PilotPlaneShot
downs
DeadIn GameBest pilotPointsLeague
Score
Honor

1matteo1--Yes1245-
2Spinal-Tap0---523-
3markrendl0---353-
4dcr660-Out-410Yes
5Doorstop0-Out-280Yes
6JackSparrow0-Out-120-
7Baracca0YesOut-47-1-

Victory type: Tactical victory, winning side: Allied.

If Honor colum contains Yes the player retired with no engine, no guns or 3 of fuel or less. Honrably retired pilots are considered still in game to determine victory type.
Current turn: 26 - All events
25. Doorstop Retired honorably
23. dcr66 Retired honorably
21. matteo fired at dcr66, distance 2 with no deflection. 5 points. Damage B (Base:4,Stb:+1,Dice:+3).
20. Spinal-Tap fired at Doorstop, distance 3 with no deflection. 4 points. Damage B (Base:3,Stb:+1,Dice:+2).
20. matteo fired at Doorstop, distance 3 with no deflection. 2 points. Damage B (Base:3,Stb:+1,Speed:-3,Tail:+1,Dice:+3).
20. dcr66 fired at Spinal-Tap, distance 1 with deflection. 7 points. Damage BR (Base:7,Stb:+1,Speed:-1,Defl:-1,Long:+1,Dice:+5).
19. matteo fired at Doorstop, distance 3 with deflection. 1 points. No relevant damages. (Base:3,Stb:+1,Defl:-3,Dice:+3).
16. Spinal-Tap fired at dcr66, distance 2 with deflection. 4 points. Damage R (Base:4,Stb:+1,Defl:-2,Tail:+1,Dice:+6).
15. markrendl fired at dcr66, distance 3 with deflection. 1 points. Damage B (Base:3,Stb:+1,Defl:-3,Dice:+5).
14. Baracca was shot down by matteo.
14. matteo fired at Baracca, distance 1 with no deflection. 13 points. Damage RRRRRR (Base:7,Stb:+2,Tail:+2,Fired:+1,Long:+1,Dice:+5).
14. dcr66 fired at matteo, distance 2 with no deflection. 6 points. Damage R (Base:4,Tail:+1,Long:+1,Dice:+5).
13. Baracca's plane fire extinguished.
13. Baracca damaged by fire.
13. matteo fired at Baracca, distance 1 with deflection. 10 points. Damage BR (Base:7,Stb:+2,Defl:-1,Fired:+1,Long:+1,Dice:+2).
13. Baracca's plane is on fire.
12. Spinal-Tap fired at Baracca, distance 1 with deflection. 10 points. Damage BR (Base:7,Stb:+2,Speed:-1,Defl:-1,Tail:+2,Long:+1,Dice:+2).
12. matteo fired at Baracca, distance 1 with no deflection. 12 points. Damage BRRR (Base:7,Stb:+2,Tail:+2,Long:+1,Dice:+3).
12. Baracca fired at matteo, distance 1 with no deflection. 9 points. Damage R (Base:7,Stb:+2,Dice:+1).
11. JackSparrow Retired
10. JackSparrow's plane fire extinguished.
10. JackSparrow damaged by fire.
10. Spinal-Tap fired at Baracca, distance 2 with deflection. 4 points. Damage B (Base:4,Stb:+1,Defl:-2,Tail:+1,Dice:+2).
10. matteo fired at Baracca, distance 1 with no deflection. 13 points. Damage RRRRR (Base:7,Stb:+2,Tail:+2,Fired:+1,Long:+1,Dice:+4).
10. Baracca fired at matteo, distance 1 with no deflection. 9 points. Damage R (Base:7,Stb:+2,Dice:+1).
10. markrendl fired at JackSparrow, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,Speed:-3,Defl:-3).
9. JackSparrow damaged by fire.
9. matteo fired at Baracca, distance 2 with no deflection. 5 points. Damage R (Base:4,Stb:+1,Dice:+6).
9. dcr66 fired at matteo, distance 2 with no deflection. 6 points. Damage BR (Base:4,Tail:+1,Long:+1,Dice:+6).
8. Spinal-Tap's plane fire extinguished.
8. JackSparrow's plane smoke turned into fire.
8. Spinal-Tap damaged by fire.
7. matteo's plane fire extinguished.
7. Spinal-Tap damaged by fire.
7. matteo damaged by fire.
7. Spinal-Tap fired at Doorstop, distance 2 with no deflection. 5 points. Damage R (Base:4,Stb:+1,Dice:+5).
7. matteo fired at JackSparrow, distance 1 with no deflection. 12 points. Damage BRRR (Base:7,Stb:+2,Tail:+2,Long:+1,Dice:+3).
7. JackSparrow fired at matteo, distance 1 with no deflection. 10 points. Damage BRRR (Base:7,Stb:+2,Long:+1,Dice:+5).
7. matteo's plane is on fire.
7. Doorstop fired at Spinal-Tap, distance 2 with no deflection. 4 points. Damage B (Base:4,Dice:+4).
7. Baracca fired at Spinal-Tap, distance 1 with deflection. 11 points. Damage RR (Base:7,Stb:+2,Defl:-1,Tail:+2,Fired:+1,Dice:+2).
7. Spinal-Tap's plane is on fire.
6. Baracca fired at Spinal-Tap, distance 2 with deflection. 3 points. No relevant damages. (Base:4,Stb:+1,Speed:-2,Defl:-2,Tail:+1,Fired:+1,Dice:+1).
6. markrendl fired at dcr66, distance 2 with deflection. 4 points. Damage B (Base:4,Stb:+1,Defl:-2,Tail:+1,Dice:+4).
5. JackSparrow fired at markrendl, distance 2 with no deflection. 5 points. Damage B (Base:4,Stb:+1,Dice:+3).
5. Baracca fired at Spinal-Tap, distance 3 with deflection. 2 points. No relevant damages. (Base:3,Stb:+1,Defl:-3,Tail:+1,Dice:+2).
5. markrendl fired at JackSparrow, distance 2 with no deflection. 5 points. Damage B (Base:4,Stb:+1,Dice:+1).
5. JackSparrow's plane is smoking.
4. matteo fired at dcr66, distance 3 with deflection. 1 points. Damage B (Base:3,Stb:+1,Defl:-3,Dice:+5).
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