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Advanced with no pilot killed chits Blue Max Game 864126, Turn 29 - Ended game
The Map
Situations, Special messages & Tail.
Planes status







Combat Value Table
Range in Hexes
3210
3
4
7
9
Base Value
-1-1-2-2
Short burst
----
Medium burst
+1+1+1+2
Long burst
+1+1+2+3
Stability A
--+1+2
Stability B
-1--+1
Stability C
+2+2+3-
Target stalled
-3-2-1-
Attacker's speed 3 or 4
-3-2-2-2
Attacker's has a single gun
-3-2-1-
Firing with deflection
-+1+1+2
Fired at target last turn
+1+1+2+2
Tailing Target
Game informations
This is an Advanced without kills Blue Max game. This means that special damages are used, but the Pilot Killed, Explode and Observer Killed chits are removed. you can obtain the tail from other planes and you can not see the status of the other planes. You can read the complete rules here.
You are playing the 3 Musketeers - Sopwith Snipe scenario, on a 12x10 hex board, and there are 7 players in this game.
This game was created by 1year 192days ago with this short description: This is a league game. This is a Challenge Game.
The game ended 1year 155days ago, and JackSparrow was the game winner
League info
This game is part of league number: 13884 . Click here to see the full league status.

Points scored by each player in the league's ranking.
#PilotPlaneShot
downs
DeadIn GameBest pilotPointsLeague
Score
Honor

1docmortand2-Out-885Yes
2Doorstop1-Out-864Yes
3Baracca0YesOut-392-
4matteo0YesOut-322-
5JackSparrow2--Yes1443-
6dcr660YesOut-19-1-
7Spinal-Tap0YesOut-9-1-

Victory type: Tactical victory, winning side: German.

If Honor colum contains Yes the player retired with no engine, no guns or 3 of fuel or less. Honrably retired pilots are considered still in game to determine victory type.
Current turn: 29 - All events
28. Doorstop Retired honorably
25. docmortand Retired honorably
22. Doorstop fired at JackSparrow, distance 2 with deflection. 3 points. Damage B (Base:4,Stb:+1,Speed:-2,Defl:-2,Tail:+1,Fired:+1,Dice:+2).
21. matteo was shot down by JackSparrow.
21. JackSparrow fired at matteo, distance 2 with no deflection. 4 points. Damage B (Base:4,Stb:+1,Speed:-2,Tail:+1,Dice:+1).
21. Doorstop fired at JackSparrow, distance 2 with deflection. 4 points. Damage B (Base:4,Stb:+1,Defl:-2,Tail:+1,Dice:+4).
18. JackSparrow fired at matteo, distance 1 with no deflection. 10 points. Damage RRR (Base:7,Stb:+2,Long:+1,Dice:+4).
18. matteo fired at JackSparrow, distance 1 with no deflection. 9 points. Damage R (Base:7,Stb:+1,1Gun:-2,Tail:+2,Long:+1,Dice:+2).
16. JackSparrow fired at Doorstop, distance 2 with no deflection. 5 points. Damage B (Base:4,Stb:+1,Dice:+1).
16. Doorstop fired at JackSparrow, distance 2 with no deflection. 5 points. Damage R (Base:4,Stb:+1,Dice:+6).
15. Baracca was shot down by JackSparrow.
15. JackSparrow fired at Baracca, distance 0 with no deflection. 14 points. Damage RRRRR (Base:9,Stb:+3,Long:+2,Dice:+3).
15. docmortand fired at JackSparrow, distance 3 with deflection. 2 points. Damage B (Base:3,Stall:+2,Defl:-3,Dice:+6).
14. Baracca fired at JackSparrow, distance 2 with deflection. 5 points. Damage B (Base:4,Stb:+1,Defl:-2,Tail:+1,Fired:+1,Dice:+2).
13. Baracca fired at JackSparrow, distance 2 with deflection. 4 points. Damage B (Base:4,Stb:+1,Defl:-2,Tail:+1,Dice:+2).
12. JackSparrow fired at docmortand, distance 1 with deflection. 9 points. Damage BRRR (Base:7,Stb:+2,Defl:-1,Long:+1,Dice:+6).
9. Doorstop fired at JackSparrow, distance 1 with deflection. 9 points. Damage BR (Base:7,Stb:+2,Defl:-1,Long:+1,Dice:+3).
8. dcr66 was shot down by docmortand.
8. docmortand fired at dcr66, distance 1 with deflection. 8 points. Damage RRR (Base:7,Stb:+1,Defl:-1,Long:+1,Dice:+6).
7. JackSparrow fired at matteo, distance 1 with deflection. 11 points. Damage RRRR (Base:7,Stb:+2,Speed:-1,Defl:-1,Tail:+2,Fired:+1,Long:+1,Dice:+5).
7. Doorstop fired at dcr66, distance 3 with deflection. 2 points. Damage B (Base:3,Stb:+1,Defl:-3,Tail:+1,Dice:+3).
7. Baracca fired at dcr66, distance 3 with no deflection. 5 points. Damage B (Base:3,Stb:+1,Tail:+1,Dice:+1).
7. dcr66 fired at Baracca, distance 3 with no deflection. 4 points. Damage B (Base:3,Stb:+1,Dice:+4).
6. JackSparrow fired at matteo, distance 2 with deflection. 3 points. Damage B (Base:4,Stb:+1,Speed:-2,Defl:-2,Tail:+1,Fired:+1,Dice:+3).
6. Baracca fired at dcr66, distance 3 with no deflection. 4 points. Damage BB (Base:3,Stb:+1,Dice:+5).
5. Spinal-Tap was shot down by Doorstop.
5. Spinal-Tap was shot down by docmortand.
5. Spinal-Tap damaged by fire.
5. Spinal-Tap fired at docmortand, distance 2 with no deflection. 5 points. Damage B (Base:4,Stb:+1,Dice:+3).
5. JackSparrow fired at matteo, distance 2 with no deflection. 7 points. Damage BR (Base:4,Stb:+1,Tail:+1,Fired:+1,Dice:+5).
5. Doorstop fired at Spinal-Tap, distance 1 with deflection. 11 points. Damage RRR (Base:7,Stb:+2,Defl:-1,Tail:+2,Long:+1,Dice:+3).
5. Spinal-Tap's plane is on fire.
5. docmortand fired at Spinal-Tap, distance 2 with no deflection. 4 points. Damage BB (Base:4,Dice:+5).
4. JackSparrow fired at matteo, distance 2 with deflection. 3 points. Damage B (Base:4,Stb:+1,Defl:-2,Dice:+4).
4. Baracca fired at Spinal-Tap, distance 1 with deflection. 7 points. Damage BB (Base:7,Stb:+2,Speed:-1,Defl:-1,Dice:+2).
4. dcr66 fired at Baracca, distance 2 with deflection. 4 points. Damage B (Base:4,Stb:+1,Defl:-2,Long:+1,Dice:+4).
2. matteo fired at dcr66, distance 3 with no deflection. 3 points. Damage B (Base:3,Dice:+4).
2. dcr66 fired at matteo, distance 3 with no deflection. 4 points. Damage B (Base:3,Stb:+1,Dice:+4).
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