City: | Bologna (Italy) | Personal Data: | Male, born: October 24 1976 | HomePage or other cool site: | http://www.icsm.it | Membership | 8years 205days ago. | Last Login | 22h 49' ago. | Last Move | 22h 48' ago. | Clostermann | This user accept private emails. |
Click for more info.City: | Henderson, NV (United States) | Membership | 21years 176days ago. | Last Login | 16h 58' ago. | Last Move | 5h 47' ago. | darken                     | This user accept private emails. |
Click for more info.City: | Velddriel (Netherlands) | Personal Data: | Female | Membership | 21years 5days ago. | Last Login | 17h 10' ago. | Last Move | 17h 4' ago. | deeee    | This user accept private emails. |
Click for more info.City: | Oxford (United Kingdom) | Personal Data: | Male, born: December 30 1964 | Membership | 22years 90days ago. | Last Login | 10h 47' ago. | Last Move | 10h 45' ago. | Doorstop   | This user does not accept private emails. |
Click for more info. Warning: you are not currently logged in, so even if you were a player in this game you couldn't play until you logged in. If you want to login, click here.Advanced with no pilot killed chits Blue Max Game 861966, Turn 21 - Ended game Situations, Special messages & Tail. Combat Value Table Range in Hexes | | 3 | 2 | 1 | 0 | | 3 | 4 | 7 | 9 | Base Value | -1 | -1 | -2 | -2 | Short burst | - | - | - | - | Medium burst | +1 | +1 | +1 | +2 | Long burst | +1 | +1 | +2 | +3 | Stability A | - | - | +1 | +2 | Stability B | -1 | - | - | +1 | Stability C | +2 | +2 | +3 | - | Target stalled | -3 | -2 | -1 | - | Attacker's speed 3 or 4 | -3 | -2 | -2 | -2 | Attacker's has a single gun | -3 | -2 | -1 | - | Firing with deflection | - | +1 | +1 | +2 | Fired at target last turn | +1 | +1 | +2 | +2 | Tailing Target |
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Game informations This is an Advanced without kills Blue Max game. This means that special damages are used, but the Pilot Killed, Explode and Observer Killed chits are removed. you can obtain the tail from other planes and you can not see the status of the other planes. You can read the complete rules here. You are playing the 1918 April - Fokker Interceptors scenario, on a 10x8 hex board, and there are 4 players in this game. This game was created by 1year 302days ago with this short description: This is a league game. This is a Challenge Game. The game ended 1year 253days ago, and deeee was the game winner |
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| Current turn: 21 - All events 20. Doorstop was shot down by deeee. | 20. deeee fired at Doorstop, distance 1 with deflection. 11 points. Damage RRRR (Base:7,Stb:+2,Defl:-1,Tail:+2,Fired:+1,Dice:+5). | 19. deeee fired at Doorstop, distance 2 with deflection. 3 points. Damage B (Base:4,Stb:+1,Defl:-2,Dice:+3). | 17. darken Retired honorably | 16. Clostermann was shot down by deeee. | 16. Clostermann damaged by fire. | 16. darken fired at Doorstop, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,1Gun:-3,Defl:-3). | 16. deeee fired at Clostermann, distance 1 with no deflection. 12 points. Damage RRR (Base:7,Stb:+2,Tail:+2,Fired:+1,Dice:+2). | 15. Clostermann damaged by fire. | 15. deeee fired at Clostermann, distance 1 with deflection. 10 points. Damage R (Base:7,Stb:+2,Defl:-1,Tail:+2,Dice:+1). | 15. Clostermann's plane is on fire. | 13. Doorstop fired at darken, distance 1 with no deflection. 10 points. Damage BRRR (Base:7,Stb:+2,Long:+1,Dice:+5). | 11. darken fired at Clostermann, distance 2 with deflection. 1 points. Damage B (Base:4,Stb:+1,1Gun:-2,Defl:-2,Dice:+5). | 10. Doorstop's plane fire extinguished. | 10. Doorstop damaged by fire. | 9. Doorstop damaged by fire. | 9. deeee fired at Clostermann, distance 1 with no deflection. 12 points. Damage RR (Base:7,Stb:+2,Tail:+2,Fired:+1,Dice:+1). | 9. Clostermann fired at deeee, distance 1 with no deflection. 10 points. Damage BR (Base:7,Stb:+2,Long:+1,Dice:+2). | 8. Doorstop damaged by fire. | 8. deeee fired at Clostermann, distance 2 with no deflection. 5 points. Damage B (Base:4,Stb:+1,Speed:-2,Tail:+1,Fired:+1,Dice:+2). | 7. Doorstop's plane smoke turned into fire. | 7. darken fired at Doorstop, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,1Gun:-3,Defl:-3). | 7. deeee fired at Clostermann, distance 3 with deflection. 2 points. No relevant damages. (Base:3,Stb:+1,Defl:-3,Tail:+1,Dice:+2). | 6. darken fired at Doorstop, distance 1 with deflection. 5 points. Damage BB (Base:7,Stb:+2,Speed:-1,1Gun:-2,Defl:-1,Dice:+4). | 6. Doorstop's plane is smoking. | 5. deeee fired at Clostermann, distance 1 with no deflection. 12 points. Damage RRRR (Base:7,Stb:+2,Tail:+2,Fired:+1,Dice:+4). | 5. Clostermann fired at deeee, distance 1 with no deflection. 10 points. Damage R (Base:7,Stb:+2,Long:+1,Dice:+1). | 4. darken fired at Clostermann, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,Speed:-3,1Gun:-3,Defl:-3). | 4. deeee fired at Clostermann, distance 2 with no deflection. 3 points. No relevant damages. (Base:4,Stb:+1,Speed:-2,Dice:+1). | 4. Doorstop fired at darken, distance 2 with deflection. 4 points. Damage B (Base:4,Stb:+1,Defl:-2,Tail:+1,Dice:+4). | 3. darken fired at Doorstop, distance 2 with deflection. 0 points. No relevant damages. (Base:4,Stb:+1,Speed:-2,1Gun:-2,Defl:-2). | 3. darken fired at Clostermann, distance 1 with no deflection. 7 points. Damage BB (Base:7,Stb:+2,Speed:-1,1Gun:-2,Long:+1,Dice:+2). | 3. Clostermann fired at darken, distance 1 with no deflection. 11 points. Damage BRRR (Base:7,Stb:+2,Fired:+1,Long:+1,Dice:+4). | 2. darken fired at Doorstop, distance 1 with no deflection. 7 points. Damage BR (Base:7,Stb:+2,Speed:-1,1Gun:-2,Long:+1,Dice:+5). | 2. Doorstop fired at darken, distance 1 with no deflection. 10 points. Damage R (Base:7,Stb:+2,Long:+1,Dice:+1). | 2. Clostermann fired at darken, distance 3 with deflection. 2 points. Damage B (Base:3,Stb:+1,Defl:-3,Long:+1,Dice:+4). |
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