City:Bologna (Italy)
Personal Data:Male, born: October 24 1976
HomePage or other cool site:http://www.icsm.it
Membership8years 205days ago.
Last Login21h 18' ago.
Last Move21h 18' ago.
Clostermann This user accept private emails.

Click for more info.
City:North York (Canada)
Personal Data:Male, born: March 09 1968
HomePage or other cool site:http://https://worldofwarships.com/
Membership18years 212days ago.
Last Login18h 17' ago.
Last Move1h 1' ago.
dcr66 This user accept private emails.

Click for more info.
City:Velddriel (Netherlands)
Personal Data:Female
Membership21years 5days ago.
Last Login15h 40' ago.
Last Move15h 34' ago.
deeee This user accept private emails.

Click for more info.
City:Oxford (United Kingdom)
Personal Data:Male, born: December 30 1964
Membership22years 90days ago.
Last Login9h 17' ago.
Last Move9h 14' ago.
Doorstop This user does not accept private emails.

Click for more info.
Warning: you are not currently logged in, so even if you were a player in this game you couldn't play until you logged in.
If you want to login, click here.
Advanced with no pilot killed chits Blue Max Game 861957, Turn 25 - Ended game
The Map
Situations, Special messages & Tail.
Planes status




Combat Value Table
Range in Hexes
3210
3
4
7
9
Base Value
-1-1-2-2
Short burst
----
Medium burst
+1+1+1+2
Long burst
+1+1+2+3
Stability A
--+1+2
Stability B
-1--+1
Stability C
+2+2+3-
Target stalled
-3-2-1-
Attacker's speed 3 or 4
-3-2-2-2
Attacker's has a single gun
-3-2-1-
Firing with deflection
-+1+1+2
Fired at target last turn
+1+1+2+2
Tailing Target
Game informations
This is an Advanced without kills Blue Max game. This means that special damages are used, but the Pilot Killed, Explode and Observer Killed chits are removed. you can obtain the tail from other planes and you can not see the status of the other planes. You can read the complete rules here.
You are playing the 1918 April - Fokker Interceptors scenario, on a 10x8 hex board, and there are 4 players in this game.
This game was created by 1year 302days ago with this short description: This is a league game. This is a Challenge Game.
The game ended 1year 262days ago, and Doorstop was the game winner
League info
This game is part of league number: 13808 . Click here to see the full league status.

Points scored by each player in the league's ranking.
#PilotPlaneShot
downs
DeadIn GameBest pilotPointsLeague
Score
Honor

1dcr661YesOutYes712-
2Clostermann0-Out-521Yes
3Doorstop1--Yes732-
4deeee0YesOut-18-1-

Victory type: Marginal victory, winning side: German.

If Honor colum contains Yes the player retired with no engine, no guns or 3 of fuel or less. Honrably retired pilots are considered still in game to determine victory type.
Current turn: 25 - All events
24. Clostermann Retired honorably
20. Doorstop fired at Clostermann, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,1Gun:-3,Defl:-3).
19. Doorstop fired at Clostermann, distance 2 with deflection. 1 points. No relevant damages. (Base:4,Stb:+1,1Gun:-2,Defl:-2,Dice:+3).
18. Clostermann fired at Doorstop, distance 1 with deflection. 12 points. Damage RRR (Base:7,Stb:+2,Defl:-1,Tail:+2,Fired:+1,Long:+1,Dice:+2).
17. Doorstop fired at Clostermann, distance 2 with deflection. 1 points. No relevant damages. (Base:4,Stb:+1,1Gun:-2,Defl:-2,Dice:+2).
17. Clostermann fired at Doorstop, distance 2 with deflection. 4 points. Damage BB (Base:4,Stb:+1,Defl:-2,Long:+1,Dice:+5).
16. dcr66 was shot down by Doorstop's observer.
16. Doorstop fired at dcr66, distance 1 with deflection. 8 points. Damage RRR (Base:7,Stb:+2,1Gun:-2,Defl:-1,Fired:+1,Long:+1,Dice:+6).
15. Doorstop fired at dcr66, distance 2 with deflection. 1 points. No relevant damages. (Base:4,Stb:+1,1Gun:-2,Defl:-2,Dice:+1).
15. dcr66 fired at Doorstop, distance 2 with deflection. 4 points. Damage B (Base:4,Stb:+1,Defl:-2,Long:+1,Dice:+3).
14. Doorstop fired at Clostermann, distance 2 with no deflection. 3 points. Damage B (Base:4,Stb:+1,1Gun:-2,Dice:+4).
14. Clostermann fired at Doorstop, distance 2 with no deflection. 6 points. Damage BR (Base:4,Stb:+1,Long:+1,Dice:+6).
12. Doorstop fired at dcr66, distance 2 with deflection. 1 points. Damage B (Base:4,Stb:+1,1Gun:-2,Defl:-2,Dice:+5).
12. dcr66 fired at Doorstop, distance 2 with deflection. 4 points. Damage B (Base:4,Stb:+1,Defl:-2,Long:+1,Dice:+3).
9. deeee was shot down by dcr66.
9. deeee damaged by fire.
9. dcr66 fired at deeee, distance 1 with no deflection. 12 points. Damage RRRRRR (Base:7,Stb:+2,Tail:+2,Long:+1,Dice:+6).
9. deeee's plane is on fire.
8. Doorstop fired at Clostermann, distance 1 with deflection. 7 points. Damage R (Base:7,Stb:+2,1Gun:-2,Defl:-1,Fired:+1,Dice:+4).
8. deeee fired at Clostermann, distance 3 with no deflection. 5 points. Damage BB (Base:3,Stb:+1,Tail:+1,Dice:+4).
8. Clostermann fired at Doorstop, distance 1 with deflection. 0 points. No relevant damages. (Base:7,Stb:+2,Defl:-1,Tail:+2,Long:+1,Jammed).
7. Doorstop fired at Clostermann, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,1Gun:-3,Defl:-3).
7. dcr66 fired at deeee, distance 1 with deflection. 11 points. Damage RR (Base:7,Stb:+2,Defl:-1,Tail:+2,Long:+1,Dice:+2).
6. Clostermann's plane fire extinguished.
6. Clostermann damaged by fire.
6. Doorstop fired at dcr66, distance 2 with deflection. 1 points. No relevant damages. (Base:4,Stb:+1,1Gun:-2,Defl:-2,Dice:+1).
5. Clostermann damaged by fire.
5. Doorstop fired at Clostermann, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,1Gun:-3,Defl:-3).
4. Clostermann's plane smoke turned into fire.
4. Doorstop fired at Clostermann, distance 2 with deflection. 1 points. No relevant damages. (Base:4,Stb:+1,1Gun:-2,Defl:-2,Dice:+3).
4. deeee fired at Clostermann, distance 2 with no deflection. 5 points. Damage B (Base:4,Stb:+1,Dice:+1).
4. Clostermann's plane is smoking.
4. Clostermann fired at deeee, distance 2 with no deflection. 7 points. Damage B (Base:4,Stb:+1,Tail:+1,Long:+1,Dice:+1).
Page generated in: 4.003906 milliseconds.