City: | Bologna (Italy) | Personal Data: | Male, born: October 24 1976 | HomePage or other cool site: | http://www.icsm.it | Membership | 8years 205days ago. | Last Login | 21h 18' ago. | Last Move | 21h 18' ago. | Clostermann | This user accept private emails. |
Click for more info.City: | North York (Canada) | Personal Data: | Male, born: March 09 1968 | HomePage or other cool site: | http://https://worldofwarships.com/ | Membership | 18years 212days ago. | Last Login | 18h 17' ago. | Last Move | 1h 1' ago. | dcr66     | This user accept private emails. |
Click for more info.City: | Velddriel (Netherlands) | Personal Data: | Female | Membership | 21years 5days ago. | Last Login | 15h 40' ago. | Last Move | 15h 34' ago. | deeee    | This user accept private emails. |
Click for more info.City: | Oxford (United Kingdom) | Personal Data: | Male, born: December 30 1964 | Membership | 22years 90days ago. | Last Login | 9h 17' ago. | Last Move | 9h 14' ago. | Doorstop   | This user does not accept private emails. |
Click for more info. Warning: you are not currently logged in, so even if you were a player in this game you couldn't play until you logged in. If you want to login, click here.Advanced with no pilot killed chits Blue Max Game 861957, Turn 25 - Ended game Situations, Special messages & Tail. Combat Value Table Range in Hexes | | 3 | 2 | 1 | 0 | | 3 | 4 | 7 | 9 | Base Value | -1 | -1 | -2 | -2 | Short burst | - | - | - | - | Medium burst | +1 | +1 | +1 | +2 | Long burst | +1 | +1 | +2 | +3 | Stability A | - | - | +1 | +2 | Stability B | -1 | - | - | +1 | Stability C | +2 | +2 | +3 | - | Target stalled | -3 | -2 | -1 | - | Attacker's speed 3 or 4 | -3 | -2 | -2 | -2 | Attacker's has a single gun | -3 | -2 | -1 | - | Firing with deflection | - | +1 | +1 | +2 | Fired at target last turn | +1 | +1 | +2 | +2 | Tailing Target |
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Game informations This is an Advanced without kills Blue Max game. This means that special damages are used, but the Pilot Killed, Explode and Observer Killed chits are removed. you can obtain the tail from other planes and you can not see the status of the other planes. You can read the complete rules here. You are playing the 1918 April - Fokker Interceptors scenario, on a 10x8 hex board, and there are 4 players in this game. This game was created by 1year 302days ago with this short description: This is a league game. This is a Challenge Game. The game ended 1year 262days ago, and Doorstop was the game winner |
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| Current turn: 25 - All events 24. Clostermann Retired honorably | 20. Doorstop fired at Clostermann, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,1Gun:-3,Defl:-3). | 19. Doorstop fired at Clostermann, distance 2 with deflection. 1 points. No relevant damages. (Base:4,Stb:+1,1Gun:-2,Defl:-2,Dice:+3). | 18. Clostermann fired at Doorstop, distance 1 with deflection. 12 points. Damage RRR (Base:7,Stb:+2,Defl:-1,Tail:+2,Fired:+1,Long:+1,Dice:+2). | 17. Doorstop fired at Clostermann, distance 2 with deflection. 1 points. No relevant damages. (Base:4,Stb:+1,1Gun:-2,Defl:-2,Dice:+2). | 17. Clostermann fired at Doorstop, distance 2 with deflection. 4 points. Damage BB (Base:4,Stb:+1,Defl:-2,Long:+1,Dice:+5). | 16. dcr66 was shot down by Doorstop's observer. | 16. Doorstop fired at dcr66, distance 1 with deflection. 8 points. Damage RRR (Base:7,Stb:+2,1Gun:-2,Defl:-1,Fired:+1,Long:+1,Dice:+6). | 15. Doorstop fired at dcr66, distance 2 with deflection. 1 points. No relevant damages. (Base:4,Stb:+1,1Gun:-2,Defl:-2,Dice:+1). | 15. dcr66 fired at Doorstop, distance 2 with deflection. 4 points. Damage B (Base:4,Stb:+1,Defl:-2,Long:+1,Dice:+3). | 14. Doorstop fired at Clostermann, distance 2 with no deflection. 3 points. Damage B (Base:4,Stb:+1,1Gun:-2,Dice:+4). | 14. Clostermann fired at Doorstop, distance 2 with no deflection. 6 points. Damage BR (Base:4,Stb:+1,Long:+1,Dice:+6). | 12. Doorstop fired at dcr66, distance 2 with deflection. 1 points. Damage B (Base:4,Stb:+1,1Gun:-2,Defl:-2,Dice:+5). | 12. dcr66 fired at Doorstop, distance 2 with deflection. 4 points. Damage B (Base:4,Stb:+1,Defl:-2,Long:+1,Dice:+3). | 9. deeee was shot down by dcr66. | 9. deeee damaged by fire. | 9. dcr66 fired at deeee, distance 1 with no deflection. 12 points. Damage RRRRRR (Base:7,Stb:+2,Tail:+2,Long:+1,Dice:+6). | 9. deeee's plane is on fire. | 8. Doorstop fired at Clostermann, distance 1 with deflection. 7 points. Damage R (Base:7,Stb:+2,1Gun:-2,Defl:-1,Fired:+1,Dice:+4). | 8. deeee fired at Clostermann, distance 3 with no deflection. 5 points. Damage BB (Base:3,Stb:+1,Tail:+1,Dice:+4). | 8. Clostermann fired at Doorstop, distance 1 with deflection. 0 points. No relevant damages. (Base:7,Stb:+2,Defl:-1,Tail:+2,Long:+1,Jammed). | 7. Doorstop fired at Clostermann, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,1Gun:-3,Defl:-3). | 7. dcr66 fired at deeee, distance 1 with deflection. 11 points. Damage RR (Base:7,Stb:+2,Defl:-1,Tail:+2,Long:+1,Dice:+2). | 6. Clostermann's plane fire extinguished. | 6. Clostermann damaged by fire. | 6. Doorstop fired at dcr66, distance 2 with deflection. 1 points. No relevant damages. (Base:4,Stb:+1,1Gun:-2,Defl:-2,Dice:+1). | 5. Clostermann damaged by fire. | 5. Doorstop fired at Clostermann, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,1Gun:-3,Defl:-3). | 4. Clostermann's plane smoke turned into fire. | 4. Doorstop fired at Clostermann, distance 2 with deflection. 1 points. No relevant damages. (Base:4,Stb:+1,1Gun:-2,Defl:-2,Dice:+3). | 4. deeee fired at Clostermann, distance 2 with no deflection. 5 points. Damage B (Base:4,Stb:+1,Dice:+1). | 4. Clostermann's plane is smoking. | 4. Clostermann fired at deeee, distance 2 with no deflection. 7 points. Damage B (Base:4,Stb:+1,Tail:+1,Long:+1,Dice:+1). |
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