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City:HONG KONG, ASIA, EARTH, SOL, MILKY WAY (Hong Kong)
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Standard Blue Max Game 861750, Turn 18 - Ended game
The Map
Situations, Special messages & Tail.
Planes status





Combat Value Table
Range in Hexes
3210
3
4
7
9
Base Value
-1-1-2-2
Short burst
----
Medium burst
+1+1+1+2
Long burst
+1+1+2+3
Stability A
--+1+2
Stability B
-1--+1
Stability C
+2+2+3-
Target stalled
-3-2-1-
Attacker's speed 3 or 4
-3-2-2-2
Attacker's has a single gun
-3-2-1-
Firing with deflection
-+1+1+2
Fired at target last turn
+1+1+2+2
Tailing Target
Game informations
This is a Standard Blue Max game. This means that you can obtain the tail from other planes and you can not see the status of the other planes. You can read the complete rules here.
You are playing the 2 Bristols, 3 D-III's scenario, on a 10x8 hex board, and there are 5 players in this game.
This game was created by 1year 356days ago with this short description: This is a league game. This is a Challenge Game.
The game ended 1year 335days ago, and Fuite was the game winner
League info
This game is part of league number: 13803 . Click here to see the full league status.

Points scored by each player in the league's ranking.
#PilotPlaneShot
downs
DeadIn GameBest pilotPointsLeague
Score
Honor

1Fuite2--Yes827-
2deeee0---414-
3imdog0---374-
4Clostermann0YesOutYes400-
5dcr660YesOut-12-1-

Victory type: Strategic victory, winning side: German.

If Honor colum contains Yes the player retired with no engine, no guns or 3 of fuel or less. Honrably retired pilots are considered still in game to determine victory type.
Current turn: 18 - All events
17. Clostermann was shot down by Fuite.
17. Clostermann fired at Fuite, distance 2 with no deflection. 2 points. Damage B (Base:4,Stb:+1,Speed:-2,1Gun:-2,Fired:+1,Dice:+3).
17. Fuite fired at Clostermann, distance 2 with no deflection. 4 points. Damage BB (Base:4,Speed:-2,Tail:+1,Fired:+1,Dice:+5).
16. Clostermann fired at Fuite, distance 2 with deflection. 0 points. No relevant damages. (Base:4,Stb:+1,Speed:-2,1Gun:-2,Defl:-2).
16. Fuite fired at Clostermann, distance 2 with deflection. 3 points. Damage B (Base:4,Defl:-2,Tail:+1,Dice:+3).
15. Clostermann fired at deeee, distance 1 with deflection. 5 points. Damage BB (Base:7,Stb:+2,Speed:-1,1Gun:-2,Defl:-1,Dice:+4).
15. deeee fired at Clostermann, distance 1 with deflection. 9 points. Damage BRRR (Base:7,Stb:+1,Defl:-1,Tail:+2,Dice:+6).
14. Clostermann fired at Fuite, distance 1 with deflection. 5 points. Damage R (Base:7,Stb:+2,Speed:-1,1Gun:-2,Defl:-1,Dice:+6).
13. Clostermann fired at imdog, distance 2 with deflection. 0 points. No relevant damages. (Base:4,Stb:+1,Speed:-2,1Gun:-2,Defl:-2).
13. deeee fired at Clostermann, distance 3 with no deflection. 0 points. No relevant damages. (Base:3,Speed:-3).
12. Clostermann fired at Fuite, distance 2 with deflection. 0 points. No relevant damages. (Base:4,Stb:+1,Speed:-2,1Gun:-2,Defl:-2).
12. imdog fired at Clostermann, distance 1 with no deflection. 9 points. Damage RRR (Base:7,Stb:+1,Speed:-1,Tail:+2,Dice:+5).
12. Fuite fired at Clostermann, distance 2 with deflection. 1 points. No relevant damages. (Base:4,Speed:-2,Defl:-2,Tail:+1,Dice:+3).
11. Clostermann fired at imdog, distance 1 with deflection. 6 points. Damage R (Base:7,Stb:+2,Speed:-1,1Gun:-2,Defl:-1,Fired:+1,Dice:+4).
10. Clostermann fired at imdog, distance 1 with deflection. 5 points. Damage R (Base:7,Stb:+2,Speed:-1,1Gun:-2,Defl:-1,Dice:+6).
10. imdog fired at Clostermann, distance 1 with deflection. 9 points. Damage R (Base:7,Stb:+1,Speed:-1,Defl:-1,Tail:+2,Fired:+1,Dice:+2).
10. deeee fired at Clostermann, distance 2 with deflection. 3 points. Damage B (Base:4,Defl:-2,Tail:+1,Dice:+4).
9. Clostermann fired at Fuite, distance 2 with deflection. 0 points. No relevant damages. (Base:4,Stb:+1,Speed:-2,1Gun:-2,Defl:-2).
9. imdog fired at Clostermann, distance 2 with deflection. 2 points. No relevant damages. (Base:4,Speed:-2,Defl:-2,Tail:+1,Fired:+1,Dice:+2).
9. Fuite fired at Clostermann, distance 2 with deflection. 1 points. No relevant damages. (Base:4,Speed:-2,Defl:-2,Tail:+1,Dice:+3).
8. Clostermann fired at imdog, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,Speed:-3,1Gun:-3,Defl:-3).
8. imdog fired at Clostermann, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Defl:-3).
7. Clostermann fired at Fuite, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,Speed:-3,1Gun:-3,Defl:-3).
7. Fuite fired at Clostermann, distance 3 with deflection. 1 points. Damage B (Base:3,Defl:-3,Tail:+1,Dice:+4).
6. dcr66 was shot down by Fuite.
6. dcr66 fired at Fuite, distance 2 with deflection. 0 points. No relevant damages. (Base:4,Stb:+1,Speed:-2,1Gun:-2,Defl:-2,Fired:+1).
6. Clostermann fired at Fuite, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,1Gun:-3,Defl:-3).
6. Fuite fired at dcr66, distance 2 with deflection. 4 points. Damage B (Base:4,Defl:-2,Tail:+1,Fired:+1,Dice:+2).
5. dcr66 fired at Fuite, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,Speed:-3,1Gun:-3,Defl:-3).
5. Clostermann fired at Fuite, distance 2 with deflection. 1 points. No relevant damages. (Base:4,Stb:+1,1Gun:-2,Defl:-2,Dice:+3).
5. Fuite fired at dcr66, distance 3 with deflection. 1 points. Damage B (Base:3,Defl:-3,Tail:+1,Dice:+6).
5. deeee fired at dcr66, distance 1 with no deflection. 10 points. Damage BR (Base:7,Stb:+1,Tail:+2,Dice:+2).
4. dcr66 fired at deeee, distance 1 with deflection. 6 points. Damage B (Base:7,Stb:+2,1Gun:-2,Defl:-1,Dice:+1).
4. Clostermann fired at deeee, distance 2 with deflection. 0 points. No relevant damages. (Base:4,Stb:+1,Speed:-2,1Gun:-2,Defl:-2).
2. dcr66 fired at deeee, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,Speed:-3,1Gun:-3,Defl:-3).
2. Clostermann fired at deeee, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,Speed:-3,1Gun:-3,Defl:-3).
1. dcr66 fired at deeee, distance 2 with no deflection. 1 points. No relevant damages. (Base:4,Stb:+1,Speed:-2,1Gun:-2,Dice:+3).
1. deeee fired at dcr66, distance 2 with no deflection. 2 points. Damage B (Base:4,Speed:-2,Dice:+5).
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