City: | North York (Canada) | Personal Data: | Male, born: March 09 1968 | HomePage or other cool site: | http://https://worldofwarships.com/ | Membership | 18years 212days ago. | Last Login | 19h 48' ago. | Last Move | 2h 32' ago. | dcr66     | This user accept private emails. |
Click for more info.City: | ROWVILLE (Australia) | Personal Data: | Male, born: March 10 1969 | Membership | 3years 346days ago. | Last Login | 11h 22' ago. | Last Move | 11h 15' ago. | SteveLox | This user accept private emails. |
Click for more info. Warning: you are not currently logged in, so even if you were a player in this game you couldn't play until you logged in. If you want to login, click here.Advanced Blue Max Game 858847, Turn 16 - Ended game Situations, Special messages & Tail. Combat Value Table Range in Hexes | | 3 | 2 | 1 | 0 | | 3 | 4 | 7 | 9 | Base Value | -1 | -1 | -2 | -2 | Short burst | - | - | - | - | Medium burst | +1 | +1 | +1 | +2 | Long burst | +1 | +1 | +2 | +3 | Stability A | - | - | +1 | +2 | Stability B | -1 | - | - | +1 | Stability C | +2 | +2 | +3 | - | Target stalled | -3 | -2 | -1 | - | Attacker's speed 3 or 4 | -3 | -2 | -2 | -2 | Attacker's has a single gun | -3 | -2 | -1 | - | Firing with deflection | - | +1 | +1 | +2 | Fired at target last turn | +1 | +1 | +2 | +2 | Tailing Target |
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Game informations This is an Advanced Blue Max game. This means that special damages are used, you can obtain the tail from other planes and you can not see the status of the other planes. You can read the complete rules here. You are playing the Flying Targets VIII scenario, on a 12x10 hex board, and there are 2 players in this game. This game was created by 2years 89days ago with this short description: This is a league game. This is a Challenge Game. The game ended 2years 87days ago, and SteveLox was the game winner |
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| Current turn: 16 - All events 15. dcr66 dcr66 crash down due to consequences of fire damages. | 15. dcr66 damaged by fire. | 14. dcr66 damaged by fire. | 14. SteveLox fired at dcr66, distance 3 with no deflection. 2 points. Damage B (Base:3,Stb:+1,1Gun:-3,Long:+1,Dice:+6). | 13. dcr66 damaged by fire. | 13. SteveLox fired at dcr66, distance 3 with no deflection. 2 points. No relevant damages. (Base:3,Stb:+1,1Gun:-3,Long:+1,Dice:+1). | 12. dcr66 damaged by fire. | 11. dcr66 damaged by fire. | 10. dcr66 damaged by fire. | 9. dcr66 damaged by fire. | 9. SteveLox fired at dcr66, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,Speed:-3,1Gun:-3,Defl:-3,Long:+1). | 8. dcr66 damaged by fire. | 8. SteveLox fired at dcr66, distance 1 with deflection. 7 points. Damage R (Base:7,Stb:+2,1Gun:-2,Defl:-1,Long:+1,Dice:+3). | 8. dcr66's plane is on fire. | 7. SteveLox fired at dcr66, distance 1 with deflection. 10 points. Damage RRR (Base:7,Stb:+2,Stall:+3,1Gun:-2,Defl:-1,Long:+1,Dice:+4). | 6. dcr66 fired at SteveLox, distance 1 with deflection. 7 points. Damage R (Base:7,Defl:-1,Long:+1,Dice:+3). |
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