City: | Rome (Italy) | Personal Data: | Male, born: December 20 1967 | HomePage or other cool site: | http://www.goblins.net | Membership | 22years 133days ago. | Last Login | 51days ago. | Last Move | 58days ago. | Gladiatore     | This user accept private emails. |
Click for more info.City: | Solroed Strand (Denmark) | Personal Data: | Male, born: May 10 1961 | Membership | 15years 255days ago. | Last Login | 18h 12' ago. | Last Move | 17h 34' ago. | Lidtsentude       | This user does not accept private emails. |
Click for more info. Warning: you are not currently logged in, so even if you were a player in this game you couldn't play until you logged in. If you want to login, click here.Advanced Blue Max Game 858749, Turn 14 - Ended game Situations, Special messages & Tail. Combat Value Table Range in Hexes | | 3 | 2 | 1 | 0 | | 3 | 4 | 7 | 9 | Base Value | -1 | -1 | -2 | -2 | Short burst | - | - | - | - | Medium burst | +1 | +1 | +1 | +2 | Long burst | +1 | +1 | +2 | +3 | Stability A | - | - | +1 | +2 | Stability B | -1 | - | - | +1 | Stability C | +2 | +2 | +3 | - | Target stalled | -3 | -2 | -1 | - | Attacker's speed 3 or 4 | -3 | -2 | -2 | -2 | Attacker's has a single gun | -3 | -2 | -1 | - | Firing with deflection | - | +1 | +1 | +2 | Fired at target last turn | +1 | +1 | +2 | +2 | Tailing Target |
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Game informations This is an Advanced Blue Max game. This means that special damages are used, you can obtain the tail from other planes and you can not see the status of the other planes. You can read the complete rules here. You are playing the Beauty and the Beast scenario, on a 8x8 hex board, and there are 2 players in this game. This game was created by 2years 91days ago with this short description: This is a league game. This is a Challenge Game. The game ended 2years 83days ago, and Gladiatore was the game winner |
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| Current turn: 14 - All events 13. Lidtsentude was shot down by Gladiatore. | 13. Gladiatore fired at Lidtsentude, distance 2 with no deflection. 7 points. Damage R (Base:4,Stb:+1,Tail:+1,Fired:+1,Dice:+4). | 12. Lidtsentude fired at Gladiatore, distance 2 with no deflection. 2 points. Damage B (Base:4,Stb:+1,Speed:-2,1Gun:-2,Fired:+1,Dice:+6). | 12. Gladiatore fired at Lidtsentude, distance 2 with no deflection. 7 points. Damage BR (Base:4,Stb:+1,Tail:+1,Fired:+1,Dice:+5). | 12. Lidtsentude's observer killed! | 11. Lidtsentude fired at Gladiatore, distance 2 with deflection. 2 points. No relevant damages. (Base:4,Stb:+1,1Gun:-2,Defl:-2,Fired:+1,Dice:+1). | 11. Gladiatore fired at Lidtsentude, distance 2 with deflection. 4 points. Damage B (Base:4,Stb:+1,Defl:-2,Tail:+1,Dice:+4). | 10. Lidtsentude fired at Gladiatore, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,1Gun:-3,Defl:-3). | 9. Lidtsentude fired at Gladiatore, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,1Gun:-3,Defl:-3). | 8. Lidtsentude fired at Gladiatore, distance 2 with deflection. 2 points. Damage B (Base:4,Stb:+1,1Gun:-2,Defl:-2,Fired:+1,Dice:+6). | 8. Gladiatore fired at Lidtsentude, distance 2 with deflection. 1 points. No relevant damages. (Base:4,Stb:+1,Speed:-2,Defl:-2,Dice:+2). | 7. Lidtsentude fired at Gladiatore, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,1Gun:-3,Defl:-3). | 4. Lidtsentude fired at Gladiatore, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,1Gun:-3,Defl:-3). | 4. Gladiatore fired at Lidtsentude, distance 3 with deflection. 2 points. No relevant damages. (Base:3,Stb:+1,Defl:-3,Tail:+1,Dice:+2). | 3. Lidtsentude fired at Gladiatore, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,1Gun:-3,Defl:-3). | 2. Lidtsentude fired at Gladiatore, distance 2 with deflection. 1 points. No relevant damages. (Base:4,Stb:+1,1Gun:-2,Defl:-2,Dice:+1). |
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