| City: | Pierres (France) | | Personal Data: | Male, born: January 30 1969 | | Membership | 16years 70days ago. | | Last Login | 3h 47' ago. | | Last Move | 3h 43' ago. | Bluestone28    | This user accept private emails. |
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Click for more info.| City: | kent (United Kingdom) | | Personal Data: | Male, born: March 25 1964 | | HomePage or other cool site: | http://www.justgiving.com/andywheeler2 | | Membership | 22years 38days ago. | | Last Login | 48days 19h ago. | | Last Move | 67days ago. | wheelnut   | This user accept private emails. |
Click for more info. Warning: you are not currently logged in, so even if you were a player in this game you couldn't play until you logged in. If you want to login, click here.Standard Blue Max Game 867882, Turn 29 - Ended game Situations, Special messages & Tail. Combat Value Table Range in Hexes | | | 3 | 2 | 1 | 0 | | 3 | 4 | 7 | 9 | Base Value | | -1 | -1 | -2 | -2 | Short burst | | - | - | - | - | Medium burst | | +1 | +1 | +1 | +2 | Long burst | | +1 | +1 | +2 | +3 | Stability A | | - | - | +1 | +2 | Stability B | | -1 | - | - | +1 | Stability C | | +2 | +2 | +3 | - | Target stalled | | -3 | -2 | -1 | - | Attacker's speed 3 or 4 | | -3 | -2 | -2 | -2 | Attacker's has a single gun | | -3 | -2 | -1 | - | Firing with deflection | | - | +1 | +1 | +2 | Fired at target last turn | | +1 | +1 | +2 | +2 | Tailing Target |
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Game informations This is a Standard Blue Max game. This means that you can obtain the tail from other planes and you can not see the status of the other planes. You can read the complete rules here. You are playing the Britfits and Albatros D.III scenario, on a 10x10 hex board, and there are 6 players in this game. This game was created by 1year 61days ago with this short description: This is a league game. This is a Challenge Game. The game ended 1year 28days ago, and higheagle was the game winner |
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| Current turn: 29 - last 8 turns events | 28. wheelnut was shot down by Bluestone28's observer. | | 28. wheelnut was shot down by higheagle. | | 28. Bluestone28 fired at wheelnut, distance 2 with deflection. 1 points. No relevant damages. (Base:4,Stb:+1,1Gun:-2,Defl:-2,Dice:+3). | | 28. higheagle fired at wheelnut, distance 1 with deflection. 9 points. Damage BR (Base:7,Stb:+2,1Gun:-2,Defl:-1,Tail:+2,Fired:+1,Dice:+3). | | 27. higheagle fired at wheelnut, distance 2 with deflection. 3 points. Damage B (Base:4,Stb:+1,1Gun:-2,Defl:-2,Tail:+1,Fired:+1,Dice:+2). | | 26. Bluestone28 fired at wheelnut, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,1Gun:-3,Defl:-3). | | 26. higheagle fired at wheelnut, distance 2 with no deflection. 3 points. Damage BB (Base:4,Stb:+1,1Gun:-2,Dice:+6). | | 25. Bluestone28 fired at wheelnut, distance 2 with deflection. 1 points. Damage B (Base:4,Stb:+1,1Gun:-2,Defl:-2,Dice:+5). | | 24. higheagle fired at wheelnut, distance 1 with no deflection. 7 points. Damage B (Base:7,Stb:+2,1Gun:-2,Dice:+1). | | 24. wheelnut fired at higheagle, distance 1 with no deflection. 8 points. Damage RR (Base:7,Stb:+1,Dice:+5). | | 23. higheagle fired at wheelnut, distance 2 with deflection. 1 points. Damage B (Base:4,Stb:+1,1Gun:-2,Defl:-2,Dice:+4). | | 22. higheagle fired at wheelnut, distance 2 with deflection. 3 points. Damage B (Base:4,Stb:+1,1Gun:-2,Defl:-2,Tail:+1,Fired:+1,Dice:+3). | | 21. higheagle fired at wheelnut, distance 2 with deflection. 3 points. No relevant damages. (Base:4,Stb:+1,1Gun:-2,Defl:-2,Tail:+1,Fired:+1,Dice:+1). |
See full history |
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