Combat Value Table Range in Hexes | | 3 | 2 | 1 | 0 | | 3 | 4 | 7 | 9 | Base Value | -1 | -1 | -2 | -2 | Short burst | - | - | - | - | Medium burst | +1 | +1 | +1 | +2 | Long burst | +1 | +1 | +2 | +3 | Stability A | - | - | +1 | +2 | Stability B | -1 | - | - | +1 | Stability C | +2 | +2 | +3 | - | Target stalled | -3 | -2 | -1 | - | Attacker's speed 3 or 4 | -3 | -2 | -2 | -2 | Attacker's has a single gun | -3 | -2 | -1 | - | Firing with deflection | - | +1 | +1 | +2 | Fired at target last turn | +1 | +1 | +2 | +2 | Tailing Target |
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Game informations This is an Advanced Blue Max game. This means that special damages are used, you can obtain the tail from other planes and you can not see the status of the other planes. You can read the complete rules here. You are playing the Camels vs. DVII scenario, on a 8x8 hex board, and there are 3 players in this game. This game was created by 1year 17days ago with this short description: This is a league game. This is a Challenge Game. The game ended 363days 16h ago, and brewk001 was the game winner |
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| Current turn: 24 - last 8 turns events 23. brewk001 Retired honorably | 20. brewk001 fired at jgerman, distance 3 with no deflection. 4 points. Damage R (Base:3,Stb:+1,Dice:+6). | 20. jgerman fired at brewk001, distance 3 with no deflection. 0 points. No relevant damages. (Base:3,Stb:-1,Speed:-3). |
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