City:Bologna (Italy)
Personal Data:Male, born: October 24 1976
HomePage or other cool site:http://www.icsm.it
Membership8years 205days ago.
Last Login5h 14' ago.
Last Move5h 14' ago.
Clostermann This user accept private emails.

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City:Solroed Strand (Denmark)
Personal Data:Male, born: May 10 1961
Membership15years 255days ago.
Last Login1h 9' ago.
Last Move52' 58" ago.
Lidtsentude This user does not accept private emails.

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Advanced Blue Max Game 855408, Turn 12 - Ended game
The Map
Situations, Special messages & Tail.
Planes status


Combat Value Table
Range in Hexes
3210
3
4
7
9
Base Value
-1-1-2-2
Short burst
----
Medium burst
+1+1+1+2
Long burst
+1+1+2+3
Stability A
--+1+2
Stability B
-1--+1
Stability C
+2+2+3-
Target stalled
-3-2-1-
Attacker's speed 3 or 4
-3-2-2-2
Attacker's has a single gun
-3-2-1-
Firing with deflection
-+1+1+2
Fired at target last turn
+1+1+2+2
Tailing Target
Game informations
This is an Advanced Blue Max game. This means that special damages are used, you can obtain the tail from other planes and you can not see the status of the other planes. You can read the complete rules here.
You are playing the Late war, 2 players scenario, on a 8x8 hex board, and there are 2 players in this game.
This game was created by 2years 220days ago with this short description: This is a league game. This is a Challenge Game.
The game ended 2years 217days ago, and Lidtsentude was the game winner
League info
This game is part of league number: 13579 . Click here to see the full league status.

Points scored by each player in the league's ranking.
#PilotPlaneShot
downs
DeadIn GameBest pilotPointsLeague
Score
Honor

1Lidtsentude0---291-
2Clostermann0-Out-220Yes

Victory type: Marginal victory, winning side: Allied.

If Honor colum contains Yes the player retired with no engine, no guns or 3 of fuel or less. Honrably retired pilots are considered still in game to determine victory type.
Current turn: 12 - last 8 turns events
11. Clostermann Retired honorably
10. Lidtsentude fired at Clostermann, distance 2 with deflection. 1 points. No relevant damages. (Base:4,Stb:+1,1Gun:-2,Defl:-2,Dice:+1).
8. Clostermann fired at Lidtsentude, distance 1 with no deflection. 0 points. No relevant damages. (Base:7,Stb:+2,Stall:+3,Fired:+1,Long:+1,Jammed).
8. Lidtsentude fired at Clostermann, distance 1 with no deflection. 9 points. Damage RRR (Base:7,Stb:+2,1Gun:-2,Fired:+1,Long:+1,Dice:+5).
7. Clostermann fired at Lidtsentude, distance 2 with no deflection. 6 points. Damage R (Base:4,Stb:+1,Long:+1,Dice:+5).
7. Lidtsentude fired at Clostermann, distance 2 with no deflection. 3 points. Damage B (Base:4,Stb:+1,1Gun:-2,Dice:+4).
5. Clostermann fired at Lidtsentude, distance 2 with no deflection. 6 points. Damage B (Base:4,Stb:+1,Long:+1,Dice:+2).
5. Lidtsentude fired at Clostermann, distance 2 with no deflection. 5 points. Damage R (Base:4,Stb:+1,Dice:+5).

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