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Area/Game:Wooden Ships & Iron Men
1Topic:Bugs and Improvements
Subject:Re: Battle Sails - Double penalty?
Posted by: BlueDragon - 15years 30days ago.
Message text
Electro wrote:
karllagov wrote:


Yes, those are the game rules. Think about it: once a mast is gone, where would you put up full sails?

I don't doubt the reality of it, but sometimes realism make for poor gaming. Other than being able to turn each turn, once a ship loses a rigging section, it has no move left. The other sections serve no purpose.

This just seems off to me.

Remember that when you revert to battle sail because of rigging loss, you just revert to the normal sails (and movement speed) you always used on the main site.
If some of your ships cannot move after losing 1 rigging section, it's not because the other sections are useless, but because the wind is currently too strong (or too weak) and the wind penalties are killing your remaining movement capability.

As long as the wind speed is in the "normal" range, losing one rigging section in Adv.games will give you the same speed as a Basic game.
Messages thread
Posting elapsed timePosted bySubject

15years 50days Electro Battle Sails - Double penalty?
15years 49days karllagov Re: Battle Sails - Double penalty?
15years 49days Electro Re: Battle Sails - Double penalty?
 15years 30days BlueDragon Re: Battle Sails - Double penalty?
  15years 29days Electro Re: Battle Sails - Double penalty?
15years 48days dkalenda Re: Battle Sails - Double penalty?
 15years 47days Longneck Re: Battle Sails - Double penalty?
  15years 47days Longneck Re: Battle Sails - Double penalty?
   15years 45days Electro Re: Battle Sails - Double penalty?
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