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City:North York CA
Personal Data:Male, born: March 09 1968
HomePage or other cool site:http://https://worldofwarships.com/
Membership18years 264days ago.
Last Login7years 224days ago.
Last Move7years 212days ago.
dcr66 is currently Offline!Send a mail to dcr66

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Area/Game:Wooden Ships & Iron Men
1Topic:Bugs and Improvements
Subject:Re: 1794: Naval Act
Posted by: dcr66 - 14years 139days ago.
Message text
This is what I think:

  • Currently the Frigates can chicken out without a fight and there is nothing the French can do about it.

  • The frigates need to close the range fast but can do little about that since the French is up wind.

  • Therefore put the Frigates upwind of the French. Switch the position. That way the Frigates can use the speed advantage to get close.

  • Or you can split the Frigates up and put 1 group slightly ahead of the French while the other group slightly behind. That way someone has to do some move to get the first turn shooting going.

  • Lots of work, not a lot of action. Take a look at this game: http://www.youplay.it/beta/play/ws_GameMove.asp?GameID=23224
    After 17 turns we finally get close enough to do some real shooting.


    --- Message edited by
  • Messages thread
    Posting elapsed timePosted bySubject

    14years 140days BlueDragon 1794: Naval Act
    14years 140days Ogrebait2 Re: 1794: Naval Act
    14years 140days BlueDragon Re: 1794: Naval Act
     14years 139days dcr66 Re: 1794: Naval Act
      14years 137days BlueDragon Re: 1794: Naval Act
    14years 137days karllagov Re: 1794: Naval Act
    14years 137days BlueDragon Re: 1794: Naval Act
     14years 137days karllagov Re: 1794: Naval Act
      14years 137days BlueDragon Re: 1794: Naval Act
    14years 100days derekticus Re: 1794: Naval Act
     14years 100days BlueDragon Re: 1794: Naval Act
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