BlueDragon wrote:
If both ship were turning or moving forward, the bigger one wins (House Rule)
This was put in the rules because it was originally coded like that. The boardgame is actually a random roll regardless of size.
Also, on the new drifting rule where ships drift during normal movement. See V.C.3: "Ships will drift into a new hex on the last move of a phase." So they should still move last. I occasionally time a move with an enemy's drift, but without backing sails you can't move into a hex that's being drifted out of. Does this mean you can now? Say I'm two hexes away and move into the hex of a ship that's drifting -- will we collide? |