Sometimes a game become a obvious stall... usually when two medium armed ships end in a parallel course with impaired riggings.
They can't flee each other (same speed, same course), they can't hit each other (too far to score a hit even with a "6" (due to crew losses, crew bad quality or lack of guns)...
now it's become a touristic cruise... the first who change course will be racked to death... but without a curse change nobody can end the game.
The same when a overpowered side is too far or too slow to reach the "broken" opponent.
I suggest to add a "Gentlemen agreement" button to end the battle in a draw if both sides agree... maybe the score is different (and it should be kept) ... but a player could avoid to be defeated.
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