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City:born: Berlin living: Ann Arbor, USA DE
HomePage or other cool site:http://www.michaelzeidler.com
Membership19years 79days ago.
Last Login16years 359days ago.
Last Move16years 116days ago.
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Message header
Area/Game:Wooden Ships & Iron Men
1Topic:How to play
Subject:Re: [WS&IM][RULES] Scenario design
Posted by: michzeidler - 17years 154days ago.
Message text
Stieli1 wrote:
I noted that in some scenarios, the ships charateristics differ greatly from the "good old" board game original, like ships with too many guns or hull squares, etc. E.g., in the basic rules, a 120 gun SOL1 has 18 hull squares and only 14 guns on each side. However, this badly influences game play and balance.

Did anybody mix up the basic game data with the advanced rules? If this continues, we can play "Space Invaders" and I want a SOL1 with laser guns and photon torpedoes. Hm, and a warp drive would be nice to bail out...

Who designs the scenarios anyway? I think I (and many others) could provide some input in form of old "General" issues covering WSIM and other compilations.


Doesn't it all boil down to how balanced scenarios are and how playable?

Besides the pirates and the notorious 3:4 the scenarios seem to be pretty balanced to me, so I don't see the need to fine tune guns and hulls.
Messages thread
Posting elapsed timePosted bySubject

17years 154days Stieli1 [WS&IM][RULES] Scenario design
17years 154days michzeidler Re: [WS&IM][RULES] Scenario design
 17years 154days Stieli1 Re: [WS&IM][RULES] Scenario design
  17years 154days pbass111 Re: [WS&IM][RULES] Scenario design
   17years 154days michzeidler Re: [WS&IM][RULES] Scenario design
   17years 153days Stieli1 Re: [WS&IM][RULES] Scenario design
    17years 153days derekticus Re: [WS&IM][RULES] Scenario design
     17years 153days michzeidler Re: [WS&IM][RULES] Scenario design
      17years 153days derekticus Re: [WS&IM][RULES] Scenario design
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