derekticus wrote:
In game 16090, there have been a couple of instances where my ships did not fire. Turn 19's fire phase, the British ship Britania has a shot, but does not calculate the hit table and does not fire. This happened earlier in the game with a British Frigate, but the hit table would have been a negative number - still the caculation should take place and be displayed.
derekticus What you described in your game's Turn 19 is a bug which has been discussed in other posts. The bug manifests itself when a ship has both an active enemy vessel and a struck enemy vessel at the same distance. In such a case, the ship often does not fire.
It appears that when there are two equidistant targets, the software makes a selection based on the best possible shot. If the shots are equal, it picks one target. In this case, if the selected target is the struck ship, no shooting is computed. The algorithm may need to be modified to exclude all struck ships from targeting before selecting targets. |