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City:Fort Wayne US
Personal Data:Male,
Membership20years 138days ago.
Last Login18years 309days ago.
Last Move18years 60days ago.
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Message header
Area/Game:Wooden Ships & Iron Men
1Topic:Bugs and Improvements
Subject:Re: [WS&IM][BUG] Ships failing to fire
Posted by: HeadMMoid - 19years 60days ago.
Message text
derekticus wrote:
In game 16090, there have been a couple of instances where my ships did not fire. Turn 19's fire phase, the British ship Britania has a shot, but does not calculate the hit table and does not fire. This happened earlier in the game with a British Frigate, but the hit table would have been a negative number - still the caculation should take place and be displayed.
  • derekticus

  • What you described in your game's Turn 19 is a bug which has been discussed in other posts. The bug manifests itself when a ship has both an active enemy vessel and a struck enemy vessel at the same distance. In such a case, the ship often does not fire.

    It appears that when there are two equidistant targets, the software makes a selection based on the best possible shot. If the shots are equal, it picks one target. In this case, if the selected target is the struck ship, no shooting is computed. The algorithm may need to be modified to exclude all struck ships from targeting before selecting targets.
    Messages thread
    Posting elapsed timePosted bySubject

    19years 60days derekticus [WS&IM][BUG] Ships failing to fire
    19years 60days ChiggyVonR Re: [WS&IM][BUG] Ships failing to fire
    19years 60days derekticus Re: [WS&IM][BUG] Ships failing to fire
     19years 60days ChiggyVonR Re: [WS&IM][BUG] Ships failing to fire
    19years 60days HeadMMoid Re: [WS&IM][BUG] Ships failing to fire
     19years 60days derekticus Re: [WS&IM][BUG] Ships failing to fire
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