BoomBoom wrote:
I believe that the generator runs in patterns. as we (myself and sfatula) discussed in another thread, I kept track of a about a dozen BM and WS&IM games a couple of months ago. In about half of the game there was a clear pattern. The first player to roll got a lower result in 70 to 80 percent of the turns. Hopefully I still have the data somewhere in the paper pile on the desk.
I also am convinced (but do not have the data to support it) that in BM, damage chits run in patterns. Certain chits appear to be more common on some days.
Yes, and it cost me a game.

Oh well, can't win em all. But, when you have a ship with 12 HULL, and, an opponent with 7 HULL, and, you are on the same HDT, and, he gets 12 hits and you get 6, not fun!
I'm gonna find some gambling shark to make me a set of loaded dice. I will then be invincible in miniatures!