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Membership21years 16days ago.
Last Login19years 201days ago.
Last Move17years 240days ago.
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Area/Game:Wooden Ships & Iron Men
1Topic:Bugs and Improvements
Subject:Re: [WS&IM][BUG] Movement
Posted by: blert - 20years 198days ago.
Message text
I initially wanted to say that the bigger ship wins--your ship is 18 tons, while the enemy ship is 20 tons. But after looking at the rules, I realized this isn't the case. You were the victim of unlucky dice. Here is the collision rule for deciding who gets to occupy a contested hex:


2. Only one ship can actually remain in the collision hex. If the bow or stern of one ship is in the hex at the same point in movement when one or more other ships attempt to enter that hex, the ship occupying the hex remains. The other ship(s) move back to the hex(es) they occupied just prior to the collision. If the stern of a ship enters a hex in a turning maneuver at the same point in the movement phase as the bow of another ship the bow enters the hex. The turning ship moves back to its previous position. In all other cases that might occur, roll a die for each ship involved, and let high man decide which ship must occupy the contested hex.


The game randomly decides who will enter the hex, and your ship came out on the unfortunate side.

Messages thread
Posting elapsed timePosted bySubject

20years 198days elvesgod [WS&IM][BUG] Movement
20years 198days blert Re: [WS&IM][BUG] Movement
 20years 198days flying_neko Re: [WS&IM][BUG] Movement
  20years 197days blert Re: [WS&IM][BUG] Movement
   20years 197days Ensign Re: [WS&IM][BUG] Movement
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