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Country:
Personal Data:
Male,
Membership
22years 122days ago.
Last Login
17years 286days ago.
Last Move
17years 230days ago.
duke68
is currently
Message header
Area/Game:
Wooden Ships & Iron Men
1Topic:
Bugs and Improvements
Subject:
Re: [WS&IM][BUG] Possible target selection bug
Posted by:
duke68
- 20years 242days ago.
Message text
rune
wrote:
duke68
wrote:
Nick
wrote:
Because solitarie was nearer.
Nick.
But it isn't in the line of fire
Yes it is!
Well, i can trace a clear straight path of sea exagon between the two ships even without passing near to a friendly ship.
The nearest friendly ship is 2 or 3 exagon away from the direct path.
If a broadside is so large to hit that ship every time I shoot I must hit every ship in the game board.
Messages thread
Posting elapsed time
Posted by
Subject
20years 243days
duke68
[WS&IM][BUG] Possible target selection bug
20years 243days
Nick
Re: [WS&IM][BUG] Possible target selection bug
20years 243days
duke68
Re: [WS&IM][BUG] Possible target selection bug
20years 242days
rune
Re: [WS&IM][BUG] Possible target selection bug
20years 242days
duke68
Re: [WS&IM][BUG] Possible target selection bug
20years 242days
duke68
Re: [WS&IM][BUG] Possible target selection bug
20years 242days
rune
Re: [WS&IM][BUG] Possible target selection bug
20years 242days
duke68
Re: [WS&IM][BUG] Possible target selection bug
20years 242days
rune
Re: [WS&IM][BUG] Possible target selection bug
20years 242days
duke68
Re: [WS&IM][BUG] Possible target selection bug
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