Message text Rules (Collisions section) says:
[...] In all other cases that might occur, roll a die for each ship involved, and let high man decide which ship must occupy the contested hex.
We changed this rules as follow:
The heaviest ship will enter the hex (heaviest = the one with more starting guns). If ships have the same weight then roll a die.
As you can see the speed of the ships is not involved in collisions resolution.
Hope this help, Nick. |
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