LOGIN
User Name
Password
Remember me


> Not a member yet?
> Forgot your password?
Main menu
Preferred site
Anno mille
Forum Message
City:Cleves US
Personal Data:Male, born: October 05 1970
HomePage or other cool site:http://www.carriagehousefarmllc.com
Membership19years 161days ago.
Last Login18years 207days ago.
Last Move18years 205days ago.
durandal is currently Offline!Send a mail to durandal

Message header
Area/Game:Wooden Ships & Iron Men
1Topic:How to play
Subject:Re: [WS&IM][RULES] Raking/Surrendering
Posted by: durandal - 19years 105days ago.
Message text
Longneck wrote:There also can't be a friendly ship within 10 hexes that's the same class or bigger than the raking ship. This is the full rule:

If all rigging squares are marked off, and no friendly ship of the same or larger class as the firing ship is within ten squares distance, the ship will surrender to the first enemy ship which can rake its hull. This is known as "surrender by immobility." In this case, the ship is an obstacle to guns.

The simplified game uses four classes: brigs, frigates, 2nd ship of the line (2nd SOL) and 1st SOL. A 2nd SOL is not the same class as a 1st SOL. Thus, if a 1st SOL, for example, rakes a ship that lost all of its rigging squares, another friendly 1st SOL must be within ten hexes to avoid the surrender. A 2nd SOL or frigate will not qualify. Also, the shot must be a rake aimed at the hull. Since shots can be aimed at the hull only if the range is five hexes or less, the firing ship must be at least that close and order the hull to be the target. A shot aimed at the rigging may produce hull hits, but this does not qualify as a hull rake.


Ok, that helps. I must have either missed that or simply forgotten that rule.
Messages thread
Posting elapsed timePosted bySubject

19years 107days durandal [WS&IM][RULES] Raking/Surrendering
19years 107days michzeidler Re: [WS&IM][RULES] Raking/Surrendering
 19years 107days Longneck Re: [WS&IM][RULES] Raking/Surrendering
  19years 105days durandal Re: [WS&IM][RULES] Raking/Surrendering
Page generated in: 14.84375 milliseconds.