Turn: 9 America continues to repair its rigging. |
Conquerant shot at Befford's Hull. Hdt:6,Dice:2 (Full Guns:1,Rake:4,Stern:1) Damage: 2 Crew 2 Hull 1 Rigging |
Provence shot at Befford's Hull. Hdt:5,Dice:6 (Full Guns:1,Rake:3,Stern:1) Damage: 1 Crew 3 Hull 1 Guns |
Duc Bougogne shot at America's Rigging. Hdt:0,Dice:1 (Bow Guns:0) No Damage. |
Neptune shot at America's Hull. Hdt:6,Dice:2 (Full Guns:2,Rake:4) Damage: 2 Crew 2 Hull 1 Rigging |
Royal Oak shot at Provence's Rigging. Hdt:1,Dice:5 (Bow Guns:-1,InitBdsde:2) Damage: 1 Hull 2 Rigging |
Adamant aimed at Conquerant's Hull, Hdt:-2 (Stern Guns:-3,InitBdsde:1) unable to fire. |
Befford shot at Duc Bougogne's Rigging. Hdt:2,Dice:2 (Stern Guns:-1,InitBdsde:2,Rake:2,Penalty:-1) Damage: 2 Rigging |
America aimed at Duc Bougogne's Hull, Hdt:-2 (Bow Guns:-2) unable to fire. |
London is drifting. |
America is drifting. |
Wind is now a normal breeze from north-east. |
Turn: 8 Conquerant shot at Befford's Hull. Hdt:6,Dice:3 (Full Guns:1,Rake:4,Stern:1) Damage: 2 Hull 1 Rigging 1 Guns |
Provence shot at Befford's Rigging. Hdt:1,Dice:1 (Full Guns:1) No Damage. |
Duc Bougogne shot at Befford's Rigging. Hdt:4,Dice:2 (Bow Guns:0,Rake:3,Stern:1) Damage: 1 Hull 1 Rigging |
Neptune shot at America's Hull. Hdt:3,Dice:1 (Bow Guns:0,Rake:3) Damage: 1 Crew 1 Guns |
Befford shot at Provence's Rigging. Hdt:1,Dice:3 (Full Guns:1) Damage: 2 Rigging |
America aimed at Duc Bougogne's Hull, Hdt:-2 (Bow Guns:-2) unable to fire. |
Adamant has collided with London. |
Neptune is drifting. |
Adamant is drifting. |
Befford is drifting. |
Turn: 7 Conquerant shot at Befford's Rigging. Hdt:6,Dice:4 (Full Guns:1,Rake:4,Stern:1) Damage: 4 Rigging 1 Guns |
CRITICAL HIT on Befford: Rigging section loss |
Provence shot at Befford's Rigging. Hdt:5,Dice:6 (Full Guns:1,Rake:3,Stern:1) Damage: 1 Crew 1 Hull 4 Rigging 1 Guns |
Duc Bougogne shot at America's Hull. Hdt:1,Dice:4 (Full Guns:1) Damage: 1 Hull 1 Guns |
Neptune shot at America's Hull. Hdt:5,Dice:3 (Full Guns:1,Rake:4) Damage: 1 Crew 2 Hull 1 Guns |
America shot at Duc Bougogne's Hull. Hdt:0,Dice:6 (Full Guns:0) Damage: 1 Guns |
Neptune cuts the anchors. |
Adamant has collided with London. |
America is drifting. |
Turn: 6 London and Adamant unfouled. |
Conquerant shot at America's Rigging. Hdt:1,Dice:3 (Full Guns:1) Damage: 1 Rigging |
CRITICAL HIT on Befford: Falling rigging obscures left gunnery section -1 HdT for 3 turns, +2R damage |
Provence shot at Befford's Rigging. Hdt:1,Dice:6 (Bow Guns:-2,InitBdsde:1,Rake:1,Stern:1) Damage: 1 Crew 3 Rigging 1 Guns |
Duc Bougogne shot at America's Rigging. Hdt:1,Dice:3 (Full Guns:1) Damage: 1 Rigging |
Neptune shot at America's Hull. Hdt:3,Dice:2 (Full Guns:1,Anchor:2) Damage: 1 Hull |
America aimed at Duc Bougogne's Hull, Hdt:-1 (Stern Guns:-1) unable to fire. |
Adamant and London are fouled together. |
London has collided with Adamant. |
Neptune is drifting. |
Royal Oak is drifting. |
Adamant is drifting. |
Wind is still a normal breeze from west. |
Turn: 5 Conquerant shot at America's Rigging. Hdt:0,Dice:1 (Full Guns:0) No Damage. |
Duc Bougogne shot at America's Rigging. Hdt:3,Dice:2 (Full Guns:1,InitBdsde:2) Damage: 1 Crew 1 Rigging |
Neptune shot at America's Rigging. Hdt:7,Dice:6 (Full Guns:1,Rake:4,Anchor:2) Damage: 2 Hull 5 Rigging 1 Guns |
Befford aimed at Duc Bougogne's Hull, Hdt:-1 (Stern Guns:-1) unable to fire. |
America shot at Duc Bougogne's Rigging. Hdt:2,Dice:5 (Full Guns:0,InitBdsde:2) Damage: 2 Rigging 1 Guns |
London has collided with Adamant. |
America is drifting. |
Turn: 4 America without rigging - can be forced to surrender by immobility. |
Conquerant shot at America's Rigging. Hdt:4,Dice:4 (Bow Guns:-1,InitBdsde:2,Rake:3) Damage: 2 Rigging 1 Guns |
CRITICAL HIT on America: Rigging section loss |
Neptune shot at America's Rigging. Hdt:5,Dice:6 (Bow Guns:0,Rake:3,Anchor:2) Damage: 1 Crew 1 Hull 4 Rigging 1 Guns |
Befford shot at Conquerant's Rigging. Hdt:1,Dice:4 (Stern Guns:-1,InitBdsde:2) Damage: 1 Crew |
Neptune is drifting. |
Royal Oak is drifting. |
London is drifting. |
Adamant is drifting. |