Special Messages
  • This game is finished.
  • Score at end of turn: 4
    This game is part of league number: 13576 . Click here to see the full league status.
    NameScore   Surr.Captur.League
    Score

    Coalition B000
     Spinal-Tap0004
    Coalition A000
     Vezna0000

    Click here to see the combat charts.
    Previous 6 turns with events
    Turn: 4
  • Shrewsbury aimed at Diademe's Hull, Hdt:1 (Full Guns:-1,Crew:2) unable to fire. Minimum HDT set to: 4.
  • Diademe shot at Shrewsbury's Rigging. Hdt:1,Dice:2 (Full Guns:-1,Crew:2) No Damage.
  • Marseillais is drifting.
  • Turn: 3
  • Marseillais is now on full sails.
  • Invincible shot at Diademe's Rigging. Hdt:3,Dice:3 (Full Guns:-1,Crew:2,InitBdsde:2) Damage: 1 Rigging 1 Guns
  • CRITICAL HIT on Invincible: Falling rigging obscures right gunnery section -1 HdT for 3 turns, +2R damage
  • Diademe shot at Invincible's Rigging. Hdt:1,Dice:6 (Full Guns:-1,Crew:2) Damage: 1 Crew 3 Rigging 1 Guns
  • Wind is now a normal breeze from west.
  • Turn: 2
  • Shrewsbury shot at Diademe's Rigging. Hdt:3,Dice:3 (Full Guns:-1,Crew:2,InitBdsde:2) Damage: 1 Rigging 1 Guns
  • Diademe shot at Shrewsbury's Rigging. Hdt:3,Dice:2 (Full Guns:-1,Crew:2,InitBdsde:2) Damage: 1 Crew 1 Rigging
  • Turn: 0
  • Wind is a normal breeze from north-east.
  •  DIA 
     MAR 
     SHR 
     INV 
    Game number 855198, Historical situation at end of turn 4
    History: |< << < 4/72 > >> >|
    Encounter off of Brest - Up Wind - Advanced Rules - 7 days limit
    Wind initial direction: north-east - Wind change number: 6
    Ship status

    SHIP CONTROLS
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