Score at end of turn: 30 This game is part of league number: 13576 . Click here to see the full league status. | Click here to see the combat charts. |
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Previous 6 turns with events Turn: 30 Invincible without rigging - can be forced to surrender by immobility. | Shrewsbury without rigging - can be forced to surrender by immobility. | Invincible shot at Marseillais's Rigging. Hdt:3,Dice:3 (Full Guns:-1,Crew:2,Anchor:2) Damage: 1 Rigging 1 Guns | Shrewsbury shot at Diademe's Rigging. Hdt:2,Dice:3 (Full Guns:-1,Crew:2,Penalty:-1,Anchor:2) Damage: 1 Crew 1 Rigging | CRITICAL HIT on Invincible: Rigging section loss | Marseillais shot at Invincible's Rigging. Hdt:3,Dice:6 (Full Guns:-1,Crew:2,Anchor:2) Damage: 1 Crew 1 Hull 2 Rigging | CRITICAL HIT on Shrewsbury: Falling rigging obscures left gunnery section -1 HdT for 3 turns, +2R damage | Diademe shot at Shrewsbury's Rigging. Hdt:2,Dice:6 (Full Guns:-1,Crew:2,CrewLoss:-1,Anchor:2) Damage: 1 Crew 1 Hull 4 Rigging | Marseillais is drifting. | Wind is still a normal breeze from east. | Turn: 29 Invincible shot at Marseillais's Rigging. Hdt:3,Dice:3 (Full Guns:-1,Crew:2,Anchor:2) Damage: 1 Rigging 1 Guns | Shrewsbury shot at Diademe's Rigging. Hdt:2,Dice:2 (Full Guns:-1,Crew:2,Penalty:-1,Anchor:2) Damage: 1 Rigging | Marseillais shot at Invincible's Rigging. Hdt:3,Dice:2 (Full Guns:-1,Crew:2,Anchor:2) Damage: 1 Crew 1 Rigging | Diademe shot at Shrewsbury's Rigging. Hdt:2,Dice:4 (Full Guns:-1,Crew:2,CrewLoss:-1,Anchor:2) Damage: 1 Rigging 1 Guns | Invincible is drifting. | Shrewsbury is drifting. | Diademe is drifting. | Turn: 28 Marseillais without rigging - can be forced to surrender by immobility. | Invincible shot at Marseillais's Rigging. Hdt:3,Dice:5 (Full Guns:-1,Crew:2,Anchor:2) Damage: 2 Rigging 1 Guns | Shrewsbury shot at Diademe's Rigging. Hdt:3,Dice:2 (Full Guns:-1,Crew:2,Anchor:2) Damage: 1 Crew 1 Rigging | Marseillais shot at Invincible's Rigging. Hdt:3,Dice:1 (Full Guns:-1,Crew:2,Anchor:2) No Damage. | CRITICAL HIT on Shrewsbury: Falling rigging obscures right gunnery section -1 HdT for 3 turns, +2R damage | Diademe shot at Shrewsbury's Rigging. Hdt:2,Dice:6 (Full Guns:-1,Crew:2,CrewLoss:-1,Anchor:2) Damage: 1 Crew 1 Hull 4 Rigging | Marseillais is drifting. | Turn: 27 Invincible shot at Marseillais's Rigging. Hdt:3,Dice:5 (Full Guns:-1,Crew:2,Anchor:2) Damage: 2 Rigging 1 Guns | Shrewsbury shot at Diademe's Rigging. Hdt:3,Dice:6 (Full Guns:-1,Crew:2,Anchor:2) Damage: 1 Crew 1 Hull 2 Rigging | Marseillais shot at Invincible's Rigging. Hdt:3,Dice:5 (Full Guns:-1,Crew:2,Anchor:2) Damage: 2 Rigging 1 Guns | Diademe shot at Shrewsbury's Rigging. Hdt:3,Dice:5 (Full Guns:-1,Crew:2,Anchor:2) Damage: 2 Rigging 1 Guns | Invincible is drifting. | Shrewsbury is drifting. | Diademe is drifting. | Wind is still a normal breeze from east. | Turn: 26 Invincible shot at Marseillais's Rigging. Hdt:3,Dice:2 (Full Guns:-1,Crew:2,Anchor:2) Damage: 1 Crew 1 Rigging | Shrewsbury shot at Diademe's Rigging. Hdt:3,Dice:6 (Full Guns:-1,Crew:2,Anchor:2) Damage: 1 Crew 1 Hull 2 Rigging | Marseillais shot at Invincible's Rigging. Hdt:3,Dice:6 (Full Guns:-1,Crew:2,Anchor:2) Damage: 1 Crew 1 Hull 2 Rigging | Diademe shot at Shrewsbury's Rigging. Hdt:3,Dice:2 (Full Guns:-1,Crew:2,Anchor:2) Damage: 1 Crew 1 Rigging | Marseillais is drifting. | Turn: 25 Invincible shot at Marseillais's Rigging. Hdt:3,Dice:6 (Full Guns:-1,Crew:2,Anchor:2) Damage: 1 Crew 1 Hull 2 Rigging | Shrewsbury shot at Diademe's Rigging. Hdt:3,Dice:6 (Full Guns:-1,Crew:2,Anchor:2) Damage: 1 Crew 1 Hull 2 Rigging | Marseillais shot at Invincible's Rigging. Hdt:3,Dice:1 (Full Guns:-1,Crew:2,Anchor:2) No Damage. | Diademe shot at Shrewsbury's Rigging. Hdt:3,Dice:3 (Full Guns:-1,Crew:2,Anchor:2) Damage: 1 Rigging 1 Guns | Invincible is drifting. | Shrewsbury is drifting. | Diademe is drifting. |
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Game number 855196, Historical situation at end of turn 30 History: |< << < 30/90 > >> >| Encounter off of Brest - Up Wind - Advanced Rules - 7 days limit Wind initial direction: north-east - Wind change number: 6 |
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