Score at end of turn: 5 This game is part of league number: 13576 . Click here to see the full league status.Name | Score | | Surr. | Captur. | League Score |
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| Coalition A | 0 | | 0 | 0 | Spinal-Tap | 0 | | 0 | 0 | 4 | Coalition B | 0 | | 0 | 0 | Vezna | 0 | | 0 | 0 | 0 |
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Previous 6 turns with events Turn: 5 Invincible shot at Marseillais's Rigging. Hdt:4,Dice:4 (Full Guns:0,Crew:2,Anchor:2) Damage: 2 Rigging 1 Guns | Marseillais aimed at Invincible's Hull, Hdt:4 (Full Guns:0,Crew:2,InitBdsde:2) unable to fire. Minimum HDT set to: 5. | Invincible spring-anchors by bow. | Turn: 4 Invincible aimed at Marseillais's Hull, Hdt:-1 (Bow Guns:-3,Crew:1,Rake:1) unable to fire. | Diademe aimed at Shrewsbury's Hull, Hdt:-2 (Stern Guns:-3,Crew:1) unable to fire. | Turn: 3 Shrewsbury is now on full sails. | Invincible shot at Marseillais's Rigging. Hdt:3,Dice:3 (Full Guns:-1,Crew:2,InitBdsde:2) Damage: 1 Rigging 1 Guns | Shrewsbury shot at Marseillais's Rigging. Hdt:1,Dice:2 (Full Guns:-1,Crew:2) No Damage. | Marseillais aimed at Invincible's Hull, Hdt:3 (Full Guns:-1,Crew:2,InitBdsde:2) unable to fire. Minimum HDT set to: 5. | Wind is still a normal breeze from north-east. | Turn: 2 Shrewsbury shot at Diademe's Rigging. Hdt:3,Dice:4 (Full Guns:-1,Crew:2,InitBdsde:2) Damage: 1 Crew 2 Rigging | Diademe shot at Shrewsbury's Rigging. Hdt:3,Dice:4 (Full Guns:-1,Crew:2,InitBdsde:2) Damage: 1 Crew 2 Rigging | Turn: 0 Wind is a normal breeze from north-east. |
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| DIA MAR SHR INV
Game number 855191, Historical situation at end of turn 5 History: |< << < 5/113 > >> >| Encounter off of Brest - Up Wind - Advanced Rules - 7 days limit Wind initial direction: north-east - Wind change number: 6 |
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