Turn: 7 Invincible shot at Marseillais's Rigging. Hdt:1,Dice:5 (Full Guns:-1,Crew:2) Damage: 1 Hull 1 Rigging |
Shrewsbury aimed at Diademe's Hull, Hdt:-2 (Stern Guns:-3,Crew:1) unable to fire. |
Marseillais shot at Invincible's Rigging. Hdt:1,Dice:1 (Full Guns:-1,Crew:2) No Damage. |
Diademe aimed at Shrewsbury's Hull, Hdt:-2 (Bow Guns:-3,Crew:1) unable to fire. |
Turn: 6 Invincible shot at Marseillais's Rigging. Hdt:1,Dice:5 (Full Guns:-1,Crew:2) Damage: 1 Hull 1 Rigging |
Shrewsbury shot at Marseillais's Rigging. Hdt:4,Dice:3 (Full Guns:-1,Crew:2,Rake:2,Stern:1) Damage: 1 Crew 2 Rigging 1 Guns |
Marseillais shot at Invincible's Rigging. Hdt:1,Dice:3 (Full Guns:-1,Crew:2) Damage: 1 Rigging |
Diademe shot at Shrewsbury's Rigging. Hdt:3,Dice:1 (Full Guns:-1,Crew:2,InitBdsde:2) No Damage. |
Wind is still a normal breeze from north-east. |
Turn: 5 Invincible is now on battle sails. |
Diademe has begun repairing its rigging. |
Invincible shot at Marseillais's Rigging. Hdt:3,Dice:1 (Full Guns:-1,Crew:2,Rake:2) No Damage. |
Shrewsbury shot at Marseillais's Rigging. Hdt:1,Dice:5 (Full Guns:-1,Crew:2) Damage: 1 Hull 1 Rigging |
Marseillais shot at Shrewsbury's Rigging. Hdt:3,Dice:3 (Full Guns:-1,Crew:2,InitBdsde:2) Damage: 1 Rigging 1 Guns |
Diademe aimed at Shrewsbury's Hull, Hdt:-2 (Bow Guns:-3,Crew:1,InitBdsde:1,Penalty:-1) unable to fire. |
Turn: 4 Invincible aimed at Marseillais's Hull, Hdt:-1 (Stern Guns:-3,Crew:1,Rake:1) unable to fire. |
Shrewsbury shot at Diademe's Rigging. Hdt:1,Dice:3 (Full Guns:-1,Crew:2) Damage: 1 Rigging |
Diademe aimed at Shrewsbury's Hull, Hdt:2 (Full Guns:-1,Crew:2,InitBdsde:2,Penalty:-1) unable to fire. Minimum HDT set to: 4. |
Turn: 3 Invincible shot at Marseillais's Rigging. Hdt:3,Dice:5 (Full Guns:-1,Crew:2,InitBdsde:2) Damage: 2 Rigging 1 Guns |
Shrewsbury shot at Marseillais's Rigging. Hdt:1,Dice:5 (Full Guns:-1,Crew:2) Damage: 1 Hull 1 Rigging |
Marseillais aimed at Shrewsbury's Hull, Hdt:3 (Full Guns:-1,Crew:2,InitBdsde:2) unable to fire. Minimum HDT set to: 4. |
Wind is still a normal breeze from north-east. |
Turn: 2 CRITICAL HIT on Diademe: Falling rigging obscures right gunnery section -1 HdT for 3 turns, +2R damage |
Shrewsbury shot at Diademe's Rigging. Hdt:3,Dice:6 (Full Guns:-1,Crew:2,InitBdsde:2) Damage: 1 Crew 1 Hull 4 Rigging |
Diademe aimed at Shrewsbury's Hull, Hdt:3 (Full Guns:-1,Crew:2,InitBdsde:2) unable to fire. Minimum HDT set to: 4. |