Score at end of turn: 4 This game is part of league number: 13576 . Click here to see the full league status. | Click here to see the combat charts. |
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Previous 6 turns with events Turn: 4 Invincible aimed at Marseillais's Hull, Hdt:-1 (Stern Guns:-3,Crew:1,Rake:1) unable to fire. | Shrewsbury shot at Diademe's Rigging. Hdt:1,Dice:3 (Full Guns:-1,Crew:2) Damage: 1 Rigging | Diademe aimed at Shrewsbury's Hull, Hdt:2 (Full Guns:-1,Crew:2,InitBdsde:2,Penalty:-1) unable to fire. Minimum HDT set to: 4. | Turn: 3 Invincible shot at Marseillais's Rigging. Hdt:3,Dice:5 (Full Guns:-1,Crew:2,InitBdsde:2) Damage: 2 Rigging 1 Guns | Shrewsbury shot at Marseillais's Rigging. Hdt:1,Dice:5 (Full Guns:-1,Crew:2) Damage: 1 Hull 1 Rigging | Marseillais aimed at Shrewsbury's Hull, Hdt:3 (Full Guns:-1,Crew:2,InitBdsde:2) unable to fire. Minimum HDT set to: 4. | Wind is still a normal breeze from north-east. | Turn: 2 CRITICAL HIT on Diademe: Falling rigging obscures right gunnery section -1 HdT for 3 turns, +2R damage | Shrewsbury shot at Diademe's Rigging. Hdt:3,Dice:6 (Full Guns:-1,Crew:2,InitBdsde:2) Damage: 1 Crew 1 Hull 4 Rigging | Diademe aimed at Shrewsbury's Hull, Hdt:3 (Full Guns:-1,Crew:2,InitBdsde:2) unable to fire. Minimum HDT set to: 4. | Turn: 1 Invincible is now on full sails. | Turn: 0 Wind is a normal breeze from north-east. |
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| DIA MAR SHR INV
Game number 855189, Historical situation at end of turn 4 History: |< << < 4/20 > >> >| Encounter off of Brest - Up Wind - Advanced Rules - 7 days limit Wind initial direction: north-east - Wind change number: 6 |
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