Special Messages
  • This game is finished.
  • Score at end of turn: 14
    This game is part of league number: 13576 . Click here to see the full league status.
    NameScore   Surr.Captur.League
    Score

    Coalition B000
     dkalenda0000
    Coalition A000
     Spinal-Tap0004

    Click here to see the combat charts.
    Previous 6 turns with events
    Turn: 14
  • Invincible has completed repairing its rigging.
  • Diademe continues to repair its rigging.
  • Invincible aimed at Marseillais's Hull, Hdt:5 (Full Guns:0,Crew:2,Rake:2,Stern:1) unable to fire. Minimum HDT set to: 20.
  • Shrewsbury shot at Marseillais's Rigging. Hdt:0,Dice:6 (Stern Guns:-2,Crew:1,InitBdsde:1) Damage: 1 Crew
  • Marseillais shot at Shrewsbury's Rigging. Hdt:2,Dice:5 (Full Guns:0,Crew:2) Damage: 1 Rigging 1 Guns
  • Diademe aimed at Invincible's Hull, Hdt:-1 (Bow Guns:-2,Crew:1) unable to fire.
  • Shrewsbury is drifting.
  • Marseillais is drifting.
  • Turn: 13
  • Invincible continues to repair its rigging.
  • Diademe has begun repairing its rigging.
  • Invincible aimed at Diademe's Hull, Hdt:-1 (Stern Guns:-2,Crew:1) unable to fire.
  • CRITICAL HIT on Shrewsbury: Rigging section loss
  • Marseillais shot at Shrewsbury's Rigging. Hdt:4,Dice:6 (Full Guns:0,Crew:2,Rake:2,Stern:1,Penalty:-1) Damage: 1 Crew 1 Hull 4 Rigging
  • Diademe aimed at Invincible's Hull, Hdt:-1 (Bow Guns:-2,Crew:1) unable to fire.
  • Turn: 12
  • Invincible has begun repairing its rigging.
  • Invincible aimed at Marseillais's Hull, Hdt:0 (Bow Guns:-3,Crew:1,Rake:1,Stern:1) unable to fire. Minimum HDT set to: 20.
  • Shrewsbury shot at Marseillais's Rigging. Hdt:1,Dice:2 (Full Guns:-1,Crew:2) No Damage.
  • Marseillais shot at Shrewsbury's Rigging. Hdt:0,Dice:5 (Full Guns:-1,Crew:2,Penalty:-1) Damage: 1 Rigging
  • Diademe aimed at Invincible's Hull, Hdt:-1 (Bow Guns:-2,Crew:1) unable to fire.
  • Marseillais is drifting.
  • Diademe is drifting.
  • Wind is now a normal breeze from east.
  • Turn: 11
  • Invincible aimed at Diademe's Hull, Hdt:1 (Full Guns:-1,Crew:2) unable to fire. Minimum HDT set to: 20.
  • Shrewsbury shot at Marseillais's Rigging. Hdt:1,Dice:1 (Full Guns:-1,Crew:2) No Damage.
  • Marseillais shot at Shrewsbury's Rigging. Hdt:0,Dice:5 (Full Guns:-1,Crew:2,Penalty:-1) Damage: 1 Rigging
  • Diademe shot at Invincible's Rigging. Hdt:1,Dice:1 (Full Guns:-1,Crew:2) No Damage.
  • Invincible cuts the anchors.
  • Invincible is drifting.
  • Turn: 10
  • Invincible shot at Diademe's Rigging. Hdt:3,Dice:5 (Full Guns:-1,Crew:2,Anchor:2) Damage: 2 Rigging 1 Guns
  • CRITICAL HIT on Marseillais: Falling rigging obscures right gunnery section -1 HdT for 3 turns, +2R damage
  • Shrewsbury shot at Marseillais's Rigging. Hdt:1,Dice:6 (Full Guns:-1,Crew:2) Damage: 1 Crew 3 Rigging 1 Guns
  • Marseillais shot at Shrewsbury's Rigging. Hdt:1,Dice:1 (Full Guns:-1,Crew:2) No Damage.
  • Diademe shot at Invincible's Rigging. Hdt:1,Dice:3 (Full Guns:-1,Crew:2) Damage: 1 Rigging
  • Shrewsbury cuts the anchors.
  • Shrewsbury is drifting.
  • Marseillais is drifting.
  • Diademe is drifting.
  • Turn: 9
  • Invincible shot at Diademe's Rigging. Hdt:3,Dice:6 (Full Guns:-1,Crew:2,Anchor:2) Damage: 1 Crew 1 Hull 2 Rigging
  • Shrewsbury shot at Marseillais's Rigging. Hdt:3,Dice:4 (Full Guns:-1,Crew:2,Anchor:2) Damage: 1 Crew 2 Rigging
  • CRITICAL HIT on Shrewsbury: Falling rigging obscures right gunnery section -1 HdT for 3 turns, +2R damage
  • Marseillais shot at Shrewsbury's Rigging. Hdt:1,Dice:6 (Full Guns:-1,Crew:2) Damage: 1 Crew 3 Rigging 1 Guns
  • Diademe shot at Invincible's Rigging. Hdt:1,Dice:1 (Full Guns:-1,Crew:2) No Damage.
  • Invincible is drifting.
  • Wind is still a normal breeze from north-east.
  •  DIA 
     MAR 
     SHR 
     INV 
    Game number 855188, Historical situation at end of turn 14
    History: |< << < 14/38 > >> >|
    Encounter off of Brest - Up Wind - Advanced Rules - 7 days limit
    Wind initial direction: north-east - Wind change number: 6
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    Ship status
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