Special Messages
  • This game is finished.
  • Score at end of turn: 23
    This game is part of league number: 13576 . Click here to see the full league status.
    NameScore   Surr.Captur.League
    Score

    Coalition B000
     _tak_tak_tak_0000
    Coalition A000
     Spinal-Tap0004

    Click here to see the combat charts.
    Previous 6 turns with events
    Turn: 23
  • Invincible is now on battle sails.
  • Invincible shot at Diademe's Rigging. Hdt:0,Dice:4 (Full Guns:-2,Crew:2) No Damage.
  • Shrewsbury shot at Marseillais's Rigging. Hdt:5,Dice:5 (Full Guns:2,Crew:2,CrewLoss:-1,Anchor:2) Damage: 1 Hull 4 Rigging
  • Marseillais shot at Shrewsbury's Hull. Hdt:6,Dice:1 (Full Guns:2,Crew:2,Anchor:2) Damage: 2 Crew 1 Hull 2 Guns
  • Diademe shot at Invincible's Rigging. Hdt:3,Dice:3 (Full Guns:-1,Crew:2,Anchor:2) Damage: 2 Rigging 1 Guns
  • Shrewsbury is drifting.
  • Marseillais is drifting.
  • Turn: 22
  • Diademe without rigging - can be forced to surrender by immobility.
  • Invincible shot at Diademe's Rigging. Hdt:2,Dice:5 (Stern Guns:1,Crew:1) Damage: 1 Rigging 1 Guns
  • Marseillais shot at Shrewsbury's Hull. Hdt:6,Dice:2 (Full Guns:2,Crew:2,Anchor:2) Damage: 2 Crew 2 Hull 1 Rigging
  • Diademe shot at Invincible's Hull. Hdt:7,Dice:2 (Full Guns:3,Crew:2,Anchor:2) Damage: 1 Crew 2 Hull 2 Rigging
  • Marseillais spring-anchors by bow.
  • Diademe is drifting.
  • Shrewsbury has turned on springs.
  • Turn: 21
  • Invincible is now on full sails.
  • Invincible shot at Diademe's Rigging. Hdt:2,Dice:5 (Full Guns:0,Crew:2) Damage: 1 Rigging 1 Guns
  • Shrewsbury shot at Marseillais's Rigging. Hdt:4,Dice:5 (Full Guns:1,Crew:2,CrewLoss:-1,Anchor:2) Damage: 1 Crew 3 Rigging
  • Marseillais shot at Shrewsbury's Hull. Hdt:3,Dice:5 (Full Guns:1,Crew:2) Damage: 1 Crew 2 Hull
  • Diademe shot at Invincible's Hull. Hdt:5,Dice:4 (Full Guns:1,Crew:2,Anchor:2) Damage: 2 Hull 2 Guns
  • Diademe spring-anchors by bow.
  • Shrewsbury is drifting.
  • Marseillais is drifting.
  • Wind is still a normal breeze from north-east.
  • Turn: 20
  • Invincible shot at Diademe's Rigging. Hdt:0,Dice:2 (Bow Guns:-1,Crew:1) No Damage.
  • Shrewsbury shot at Marseillais's Rigging. Hdt:4,Dice:1 (Full Guns:1,Crew:2,CrewLoss:-1,Anchor:2) Damage: 1 Rigging 1 Guns
  • Marseillais shot at Shrewsbury's Hull. Hdt:3,Dice:2 (Full Guns:1,Crew:2) Damage: 1 Hull
  • Diademe shot at Invincible's Hull. Hdt:0,Dice:3 (Bow Guns:-1,Crew:1) No Damage.
  • Turn: 19
  • Marseillais without rigging - can be forced to surrender by immobility.
  • Invincible shot at Diademe's Rigging. Hdt:2,Dice:1 (Full Guns:0,Crew:2) No Damage.
  • CRITICAL HIT on Marseillais: Rigging section loss
  • Shrewsbury shot at Marseillais's Rigging. Hdt:4,Dice:6 (Full Guns:1,Crew:2,CrewLoss:-1,Anchor:2) Damage: 1 Crew 1 Hull 4 Rigging
  • Marseillais shot at Shrewsbury's Hull. Hdt:3,Dice:5 (Full Guns:1,Crew:2) Damage: 1 Crew 2 Hull
  • CRITICAL HIT on Invincible: Anchor cable severed
  • Diademe shot at Invincible's Hull. Hdt:2,Dice:6 (Full Guns:0,Crew:2) Damage: 2 Hull 1 Guns
  • Shrewsbury is drifting.
  • Marseillais is drifting.
  • Diademe is drifting.
  • Turn: 18
  • Invincible shot at Diademe's Rigging. Hdt:1,Dice:1 (Stern Guns:-1,Crew:1,InitBdsde:1) No Damage.
  • Shrewsbury shot at Marseillais's Rigging. Hdt:4,Dice:2 (Full Guns:1,Crew:2,CrewLoss:-1,Anchor:2) Damage: 1 Hull 1 Rigging
  • Marseillais shot at Shrewsbury's Hull. Hdt:3,Dice:6 (Full Guns:1,Crew:2) Damage: 2 Hull 2 Guns
  • Diademe shot at Invincible's Hull. Hdt:0,Dice:3 (Bow Guns:-1,Crew:1) No Damage.
  • Wind is still a normal breeze from north-east.
  •  DIA 
     MAR 
     SHR 
     INV 
    Game number 855185, Historical situation at end of turn 23
    History: |< << < 23/34 > >> >|
    Encounter off of Brest - Up Wind - Advanced Rules - 7 days limit
    Wind initial direction: north-east - Wind change number: 6
    Ship status

    SHIP CONTROLS
    Page generated in: 2.148438 milliseconds.