Score at end of turn: 15 This game is part of league number: 13576 . Click here to see the full league status.Name | Score | | Surr. | Captur. | League Score |
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| Coalition B | 0 | | 0 | 0 | Balordo | 0 | | 0 | 0 | 0 | Coalition A | 0 | | 0 | 0 | Panzerpod | 0 | | 0 | 0 | 3 |
| Click here to see the combat charts. |
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Previous 6 turns with events Turn: 15 Invincible shot at Marseillais's Hull. Hdt:4,Dice:4 (Full Guns:0,Crew:2,Anchor:2) Damage: 1 Crew 2 Hull 2 Guns | Shrewsbury shot at Diademe's Rigging. Hdt:3,Dice:4 (Full Guns:-1,Crew:2,Anchor:2) Damage: 1 Crew 2 Rigging | Marseillais shot at Invincible's Hull. Hdt:2,Dice:1 (Full Guns:-1,Crew:2,Anchor:1) Damage: 1 Guns | Diademe shot at Shrewsbury's Rigging. Hdt:3,Dice:6 (Full Guns:-1,Crew:2,Anchor:2) Damage: 1 Crew 1 Hull 2 Rigging | Shrewsbury is drifting. | Marseillais is drifting. | Wind is still a normal breeze from north-east. | Turn: 14 Marseillais without rigging - can be forced to surrender by immobility. | Invincible shot at Marseillais's Rigging. Hdt:4,Dice:5 (Full Guns:0,Crew:2,Anchor:2) Damage: 1 Crew 3 Rigging | Shrewsbury shot at Diademe's Rigging. Hdt:3,Dice:2 (Full Guns:-1,Crew:2,Anchor:2) Damage: 1 Crew 1 Rigging | Marseillais shot at Invincible's Rigging. Hdt:2,Dice:3 (Full Guns:-1,Crew:2,Anchor:1) Damage: 1 Crew 1 Rigging | Diademe shot at Shrewsbury's Rigging. Hdt:3,Dice:6 (Full Guns:-1,Crew:2,Anchor:2) Damage: 1 Crew 1 Hull 2 Rigging | Invincible is drifting. | Diademe is drifting. | Turn: 13 Invincible shot at Marseillais's Hull. Hdt:4,Dice:4 (Full Guns:0,Crew:2,Anchor:2) Damage: 1 Crew 2 Hull 2 Guns | Shrewsbury shot at Diademe's Rigging. Hdt:3,Dice:6 (Full Guns:-1,Crew:2,Anchor:2) Damage: 1 Crew 1 Hull 2 Rigging | Marseillais shot at Invincible's Hull. Hdt:4,Dice:2 (Full Guns:0,Crew:2,Anchor:2) Damage: 1 Hull 1 Rigging | Diademe shot at Shrewsbury's Rigging. Hdt:3,Dice:5 (Full Guns:-1,Crew:2,Anchor:2) Damage: 2 Rigging 1 Guns | Diademe spring-anchors by bow. | Shrewsbury is drifting. | Marseillais is drifting. | Turn: 12 Invincible shot at Marseillais's Rigging. Hdt:4,Dice:4 (Full Guns:0,Crew:2,Anchor:2) Damage: 2 Rigging 1 Guns | Marseillais shot at Invincible's Rigging. Hdt:4,Dice:2 (Full Guns:0,Crew:2,Anchor:2) Damage: 1 Hull 1 Rigging | Diademe shot at Shrewsbury's Rigging. Hdt:1,Dice:4 (Full Guns:-1,Crew:2) Damage: 1 Crew | Invincible is drifting. | Shrewsbury has turned on springs. | Wind is still a normal breeze from north-east. | Turn: 11 Invincible shot at Marseillais's Hull. Hdt:4,Dice:1 (Full Guns:0,Crew:2,Anchor:2) Damage: 1 Crew 1 Guns | Shrewsbury shot at Diademe's Rigging. Hdt:0,Dice:2 (Stern Guns:-2,Crew:1,Anchor:1) No Damage. | Marseillais shot at Invincible's Hull. Hdt:4,Dice:4 (Full Guns:0,Crew:2,Anchor:2) Damage: 1 Crew 2 Hull 2 Guns | Diademe aimed at Shrewsbury's Hull, Hdt:-1 (Bow Guns:-2,Crew:1) unable to fire. | Shrewsbury is drifting. | Marseillais is drifting. | Turn: 10 Invincible shot at Marseillais's Rigging. Hdt:4,Dice:2 (Full Guns:0,Crew:2,Anchor:2) Damage: 1 Hull 1 Rigging | Shrewsbury shot at Marseillais's Rigging. Hdt:5,Dice:6 (Full Guns:-1,Crew:2,Rake:2,Anchor:2) Damage: 1 Crew 1 Hull 4 Rigging 1 Guns | Marseillais shot at Invincible's Rigging. Hdt:4,Dice:5 (Full Guns:0,Crew:2,Anchor:2) Damage: 1 Crew 3 Rigging | Diademe completes up-anchoring. | Invincible is drifting. |
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| DIA MAR SHR INV
Game number 855180, Historical situation at end of turn 15 History: |< << < 15/62 > >> >| Encounter off of Brest - Up Wind - Advanced Rules - 7 days limit Wind initial direction: north-east - Wind change number: 6 |
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