Special Messages
  • This game is finished.
  • Game ended due to end of hostility.
  • Score at end of turn: 23
    This game is part of league number: 13576 . Click here to see the full league status.
    NameScore   Surr.Captur.League
    Score

    Coalition B000
     14bis0001
    Coalition A000
     Panzerpod0001

    Click here to see the combat charts.
    Previous 6 turns with events
    Turn: 23
  • Invincible shot at Diademe's Hull. Hdt:6,Dice:4 (Full Guns:2,Crew:2,Anchor:2) Damage: 2 Hull 2 Guns
  • Shrewsbury shot at Marseillais's Hull. Hdt:3,Dice:4 (Stern Guns:1,Crew:1,Anchor:1) Damage: 2 Hull 1 Rigging
  • Marseillais shot at Shrewsbury's Hull. Hdt:5,Dice:1 (Full Guns:3,Crew:2) Damage: 1 Crew 1 Hull 1 Guns
  • Diademe shot at Shrewsbury's Rigging. Hdt:4,Dice:2 (Full Guns:0,Crew:2,Rake:2) Damage: 1 Hull 1 Rigging
  • Shrewsbury drops the anchors.
  • Invincible is drifting.
  • Turn: 22
  • Marseillais having lost a rigging section, is now reverted to battle sails .
  • Invincible shot at Diademe's Hull. Hdt:5,Dice:6 (Full Guns:1,Crew:2,Anchor:2) Damage: 1 Crew 3 Hull 1 Guns
  • Shrewsbury shot at Marseillais's Hull. Hdt:4,Dice:2 (Full Guns:2,Crew:2) Damage: 1 Hull 2 Rigging
  • Marseillais shot at Shrewsbury's Hull. Hdt:4,Dice:5 (Full Guns:2,Crew:2) Damage: 1 Crew 3 Hull
  • Diademe shot at Invincible's Hull. Hdt:3,Dice:6 (Full Guns:1,Crew:2) Damage: 2 Hull 2 Guns
  • Shrewsbury is drifting.
  • Diademe is drifting.
  • Turn: 21
  • Shrewsbury without rigging - can be forced to surrender by immobility.
  • Invincible shot at Diademe's Hull. Hdt:6,Dice:6 (Full Guns:2,Crew:2,Anchor:2) Damage: 1 Crew 4 Hull 2 Guns
  • Shrewsbury shot at Marseillais's Hull. Hdt:4,Dice:4 (Full Guns:2,Crew:2) Damage: 1 Crew 2 Hull 2 Guns
  • Marseillais shot at Shrewsbury's Hull. Hdt:4,Dice:4 (Full Guns:2,Crew:2) Damage: 1 Crew 2 Hull 2 Guns
  • CRITICAL HIT on Shrewsbury: Rigging section loss
  • Diademe shot at Shrewsbury's Rigging. Hdt:4,Dice:6 (Full Guns:0,Crew:2,Rake:2) Damage: 1 Crew 1 Hull 4 Rigging
  • Invincible spring-anchors by bow.
  • Invincible is drifting.
  • Wind is still a normal breeze from north-east.
  • Turn: 20
  • Invincible shot at Diademe's Hull. Hdt:3,Dice:6 (Full Guns:1,Crew:2) Damage: 2 Hull 2 Guns
  • Marseillais shot at Shrewsbury's Hull. Hdt:1,Dice:6 (Bow Guns:0,Crew:1) Damage: 1 Crew 1 Hull 1 Rigging
  • Diademe shot at Shrewsbury's Rigging. Hdt:4,Dice:2 (Full Guns:0,Crew:2,Rake:2) Damage: 1 Hull 1 Rigging
  • Shrewsbury completes up-anchoring.
  • Shrewsbury is drifting.
  • Diademe is drifting.
  • Turn: 19
  • Invincible shot at Diademe's Hull. Hdt:4,Dice:1 (Full Guns:2,Crew:2) Damage: 1 Crew 1 Guns
  • Marseillais shot at Shrewsbury's Hull. Hdt:6,Dice:6 (Full Guns:2,Crew:2,Rake:2) Damage: 1 Crew 4 Hull 2 Guns
  • Diademe shot at Shrewsbury's Rigging. Hdt:2,Dice:2 (Full Guns:0,Crew:2) Damage: 1 Rigging
  • Shrewsbury is up-anchoring.
  • Invincible is drifting.
  • Turn: 18
  • Shrewsbury shot at Diademe's Rigging. Hdt:4,Dice:2 (Full Guns:0,Crew:2,Anchor:2) Damage: 1 Hull 1 Rigging
  • Diademe shot at Invincible's Hull. Hdt:3,Dice:5 (Full Guns:1,Crew:2) Damage: 1 Crew 2 Hull
  • Invincible completes up-anchoring.
  • Shrewsbury is drifting.
  • Wind is still a normal breeze from north-east.
  •  DIA 
     MAR 
     SHR 
     INV 
    Game number 855179, Historical situation at end of turn 23
    History: |< << < 23/34 > >> >|
    Encounter off of Brest - Up Wind - Advanced Rules - 7 days limit
    Wind initial direction: north-east - Wind change number: 6
    Ship status

    SHIP CONTROLS
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