Special Messages
  • This game is finished.
  • Score at end of turn: 16
    This game is part of league number: 13576 . Click here to see the full league status.
    NameScore   Surr.Captur.League
    Score

    Coalition B000
     _tak_tak_tak_0000
    Coalition A000
     Panzerpod0004

    Click here to see the combat charts.
    Previous 6 turns with events
    Turn: 16
  • Invincible shot at Marseillais's Hull. Hdt:4,Dice:5 (Full Guns:2,Crew:2) Damage: 1 Crew 3 Hull
  • Shrewsbury shot at Diademe's Hull. Hdt:2,Dice:1 (Full Guns:0,Crew:2) Damage: 1 Guns
  • Marseillais shot at Invincible's Hull. Hdt:3,Dice:6 (Stern Guns:1,Crew:1,Anchor:1) Damage: 2 Hull 2 Guns
  • Diademe shot at Shrewsbury's Hull. Hdt:5,Dice:3 (Full Guns:1,Crew:2,Anchor:2) Damage: 1 Crew 2 Hull 1 Guns
  • Turn: 15
  • Marseillais without rigging - can be forced to surrender by immobility.
  • Invincible shot at Marseillais's Rigging. Hdt:4,Dice:5 (Full Guns:2,Crew:2) Damage: 1 Crew 3 Rigging
  • Shrewsbury shot at Diademe's Hull. Hdt:3,Dice:5 (Full Guns:1,Crew:2) Damage: 1 Crew 2 Hull
  • Marseillais shot at Invincible's Hull. Hdt:7,Dice:6 (Full Guns:3,Crew:2,Anchor:2) Damage: 1 Crew 4 Hull 1 Rigging 2 Guns
  • Diademe shot at Shrewsbury's Hull. Hdt:5,Dice:6 (Full Guns:1,Crew:2,Anchor:2) Damage: 1 Crew 3 Hull 1 Guns
  • Shrewsbury is drifting.
  • Marseillais is drifting.
  • Diademe is drifting.
  • Wind is still a normal breeze from north-west.
  • Turn: 14
  • Invincible shot at Marseillais's Rigging. Hdt:3,Dice:3 (Full Guns:1,Crew:2) Damage: 1 Rigging 1 Guns
  • Shrewsbury shot at Diademe's Rigging. Hdt:3,Dice:3 (Full Guns:1,Crew:2) Damage: 1 Rigging 1 Guns
  • Marseillais shot at Invincible's Hull. Hdt:6,Dice:2 (Full Guns:2,Crew:2,Anchor:2) Damage: 2 Crew 2 Hull 1 Rigging
  • Diademe shot at Shrewsbury's Hull. Hdt:5,Dice:5 (Full Guns:1,Crew:2,Anchor:2) Damage: 3 Hull 1 Rigging 1 Guns
  • Turn: 13
  • Invincible shot at Marseillais's Rigging. Hdt:0,Dice:2 (Bow Guns:-1,Crew:1) No Damage.
  • Shrewsbury shot at Diademe's Rigging. Hdt:3,Dice:1 (Full Guns:1,Crew:2) No Damage.
  • Marseillais shot at Invincible's Hull. Hdt:5,Dice:3 (Full Guns:1,Crew:2,Anchor:2) Damage: 1 Crew 2 Hull 1 Guns
  • Diademe shot at Shrewsbury's Hull. Hdt:5,Dice:4 (Full Guns:1,Crew:2,Anchor:2) Damage: 2 Hull 2 Guns
  • Shrewsbury is drifting.
  • Marseillais is drifting.
  • Diademe is drifting.
  • Turn: 12
  • Invincible shot at Diademe's Rigging. Hdt:1,Dice:4 (Stern Guns:-2,Crew:1,Rake:1,Stern:1) Damage: 1 Crew
  • Shrewsbury shot at Diademe's Rigging. Hdt:3,Dice:1 (Full Guns:1,Crew:2) No Damage.
  • Marseillais shot at Invincible's Hull. Hdt:4,Dice:2 (Full Guns:0,Crew:2,Anchor:2) Damage: 1 Hull 1 Rigging
  • Diademe shot at Shrewsbury's Hull. Hdt:5,Dice:3 (Full Guns:1,Crew:2,Anchor:2) Damage: 1 Crew 2 Hull 1 Guns
  • Wind is now a normal breeze from north-west.
  • Turn: 11
  • Invincible shot at Marseillais's Rigging. Hdt:2,Dice:2 (Full Guns:0,Crew:2) Damage: 1 Rigging
  • Shrewsbury shot at Diademe's Rigging. Hdt:3,Dice:1 (Full Guns:1,Crew:2) No Damage.
  • Marseillais shot at Invincible's Hull. Hdt:4,Dice:1 (Full Guns:0,Crew:2,Anchor:2) Damage: 1 Crew 1 Guns
  • Marseillais is drifting.
  • Diademe is drifting.
  • Diademe has turned on springs.
  •  DIA 
     MAR 
     SHR 
     INV 
    Game number 855178, Historical situation at end of turn 16
    History: |< << < 16/23 > >> >|
    Encounter off of Brest - Up Wind - Advanced Rules - 7 days limit
    Wind initial direction: north-east - Wind change number: 6
    Ship status

    SHIP CONTROLS
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