Special Messages
  • This game is finished.
  • Score at end of turn: 15
    This game is part of league number: 13576 . Click here to see the full league status.
    NameScore   Surr.Captur.League
    Score

    Coalition B29290
     Vezna292904
    Coalition A000
     Balordo0000

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    Previous 6 turns with events
    Turn: 15
  • Invincible has begun repairing its rigging.
  • Diademe sinks.
  • Shrewsbury shot at Marseillais's Hull. Hdt:6,Dice:4 (Full Guns:2,Crew:2,Anchor:2) Damage: 2 Hull 2 Guns
  • Marseillais shot at Shrewsbury's Hull. Hdt:4,Dice:3 (Full Guns:2,Crew:2) Damage: 2 Hull 1 Rigging 1 Guns
  • Shrewsbury is drifting.
  • Diademe is drifting.
  • Wind is still a normal breeze from north-west.
  • Turn: 14
  • Shrewsbury shot at Marseillais's Hull. Hdt:5,Dice:4 (Full Guns:1,Crew:2,Anchor:2) Damage: 2 Hull 2 Guns
  • Marseillais shot at Shrewsbury's Hull. Hdt:3,Dice:1 (Full Guns:1,Crew:2) Damage: 1 Crew 1 Guns
  • Invincible cuts the anchors.
  • Shrewsbury spring-anchors by bow.
  • Invincible is drifting.
  • Turn: 13
  • Marseillais is now on battle sails.
  • Diademe is going to sink.
  • Diademe hull completely destroyed, surrender by striking her colors.
  • Invincible shot at Diademe's Hull. Hdt:6,Dice:5 (Full Guns:2,Crew:2,Anchor:2) Damage: 1 Crew 3 Hull 1 Guns
  • Shrewsbury shot at Marseillais's Rigging. Hdt:3,Dice:2 (Full Guns:1,Crew:2) Damage: 1 Crew 2 Rigging
  • Marseillais shot at Shrewsbury's Hull. Hdt:3,Dice:2 (Full Guns:1,Crew:2) Damage: 1 Hull
  • Diademe shot at Invincible's Hull. Hdt:2,Dice:3 (Full Guns:0,Crew:1,Anchor:1) Damage: 1 Hull 1 Guns
  • Diademe shot at Shrewsbury's Hull. Hdt:7,Dice:2 (Full Guns:1,Crew:2,InitBdsde:2,Anchor:2) Damage: 1 Crew 2 Hull 1 Rigging
  • Diademe is drifting.
  • Turn: 12
  • Invincible shot at Diademe's Hull. Hdt:7,Dice:4 (Full Guns:3,Crew:2,Anchor:2) Damage: 3 Hull 2 Guns
  • Shrewsbury shot at Marseillais's Rigging. Hdt:5,Dice:1 (Full Guns:1,Crew:2,InitBdsde:2) Damage: 1 Crew 2 Rigging
  • Shrewsbury shot at Diademe's Rigging. Hdt:2,Dice:1 (Full Guns:0,Crew:2) No Damage.
  • Marseillais shot at Shrewsbury's Rigging. Hdt:5,Dice:3 (Full Guns:1,Crew:2,InitBdsde:2) Damage: 1 Hull 3 Rigging
  • Invincible is drifting.
  • Diademe has turned on springs.
  • Wind is now a normal breeze from north-west.
  • Turn: 11
  • Invincible shot at Diademe's Hull. Hdt:6,Dice:1 (Full Guns:2,Crew:2,Anchor:2) Damage: 2 Crew 1 Hull 2 Guns
  • Shrewsbury shot at Marseillais's Rigging. Hdt:3,Dice:3 (Bow Guns:2,Crew:1) Damage: 2 Rigging 1 Guns
  • Marseillais shot at Shrewsbury's Rigging. Hdt:5,Dice:2 (Full Guns:3,Crew:2) Damage: 2 Rigging 1 Guns
  • Diademe shot at Invincible's Hull. Hdt:4,Dice:2 (Full Guns:1,Crew:2,Anchor:1) Damage: 1 Hull 1 Rigging
  • Diademe is drifting.
  • Turn: 10
  • Marseillais is now on full sails.
  • Invincible shot at Diademe's Hull. Hdt:6,Dice:3 (Full Guns:2,Crew:2,Anchor:2) Damage: 2 Hull 1 Rigging 1 Guns
  • Shrewsbury shot at Diademe's Hull. Hdt:5,Dice:2 (Full Guns:1,Crew:2,Rake:2) Damage: 2 Crew 2 Hull 1 Rigging
  • Marseillais aimed at Shrewsbury's Rigging, Hdt:-1 (Stern Guns:-2,Crew:1) unable to fire.
  • Invincible is drifting.
  • Diademe has turned on springs.
  •  DIA 
     MAR 
     SHR 
     INV 
    Game number 855163, Historical situation at end of turn 15
    History: |< << < 15/22 > >> >|
    Encounter off of Brest - Up Wind - Advanced Rules - 7 days limit
    Wind initial direction: north-east - Wind change number: 6
    Ship status

    SHIP CONTROLS
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