Special Messages
  • This game is finished.
  • Game ended due to end of hostility.
  • Score at end of turn: 13
    This game is part of league number: 13576 . Click here to see the full league status.
    NameScore   Surr.Captur.League
    Score

    Coalition A29290
     Balordo292901
    Coalition B000
     KapteinKnutsen0001

    Click here to see the combat charts.
    Previous 6 turns with events
    Turn: 13
  • Invincible shot at Diademe's Hull. Hdt:4,Dice:5 (Full Guns:0,Crew:2,Anchor:2) Damage: 1 Crew 3 Hull
  • Marseillais shot at Invincible's Rigging. Hdt:6,Dice:4 (Full Guns:-1,Crew:2,Rake:2,Stern:1,Anchor:2) Damage: 4 Rigging 1 Guns
  • Diademe shot at Invincible's Hull. Hdt:1,Dice:3 (Full Guns:-1,Crew:2) Damage: 1 Guns
  • Invincible is drifting.
  • Turn: 12
  • Invincible shot at Diademe's Hull. Hdt:3,Dice:5 (Full Guns:0,Crew:2,Penalty:-1,Anchor:2) Damage: 1 Crew 2 Hull
  • Marseillais shot at Invincible's Rigging. Hdt:6,Dice:4 (Full Guns:-1,Crew:2,Rake:2,Stern:1,Anchor:2) Damage: 4 Rigging 1 Guns
  • Diademe shot at Invincible's Hull. Hdt:1,Dice:1 (Full Guns:-1,Crew:2) No Damage.
  • Shrewsbury is drifting.
  • Marseillais is drifting.
  • Diademe is drifting.
  • Wind is now a normal breeze from north-west.
  • Turn: 11
  • Invincible shot at Diademe's Hull. Hdt:2,Dice:5 (Full Guns:0,Crew:2,Penalty:-2,Anchor:2) Damage: 1 Crew 1 Hull 1 Rigging
  • Marseillais shot at Invincible's Rigging. Hdt:6,Dice:1 (Full Guns:-1,Crew:2,Rake:2,Stern:1,Anchor:2) Damage: 1 Crew 2 Rigging
  • Diademe shot at Invincible's Hull. Hdt:1,Dice:2 (Full Guns:-1,Crew:2) No Damage.
  • Invincible is drifting.
  • Turn: 10
  • Invincible shot at Diademe's Hull. Hdt:3,Dice:4 (Full Guns:1,Crew:2,Penalty:-2,Anchor:2) Damage: 2 Hull 1 Rigging
  • Marseillais shot at Invincible's Rigging. Hdt:6,Dice:4 (Full Guns:-1,Crew:2,Rake:2,Stern:1,Anchor:2) Damage: 4 Rigging 1 Guns
  • Diademe shot at Invincible's Hull. Hdt:2,Dice:6 (Full Guns:0,Crew:2) Damage: 2 Hull 1 Guns
  • Invincible spring-anchors by bow.
  • Shrewsbury is drifting.
  • Marseillais is drifting.
  • Turn: 9
  • Invincible without rigging - can be forced to surrender by immobility.
  • Invincible shot at Diademe's Hull. Hdt:2,Dice:3 (Full Guns:1,Crew:2,Penalty:-1) Damage: 1 Hull 1 Guns
  • CRITICAL HIT on Invincible: Rigging section loss
  • Marseillais shot at Invincible's Rigging. Hdt:6,Dice:6 (Full Guns:-1,Crew:2,Rake:2,Stern:1,Anchor:2) Damage: 1 Crew 1 Hull 5 Rigging
  • CRITICAL HIT on Invincible: Falling rigging obscures left gunnery section -1 HdT for 3 turns, +2R damage
  • Diademe shot at Invincible's Rigging. Hdt:2,Dice:6 (Full Guns:0,Crew:2) Damage: 1 Crew 1 Hull 4 Rigging
  • Wind is still a normal breeze from north-east.
  • Turn: 8
  • Marseillais having lost a rigging section, is now reverted to battle sails .
  • Invincible shot at Diademe's Hull. Hdt:3,Dice:1 (Full Guns:1,Crew:2) Damage: 1 Crew 1 Guns
  • Shrewsbury shot at Marseillais's Rigging. Hdt:8,Dice:3 (Full Guns:4,Crew:2,Anchor:2) Damage: 3 Hull 8 Rigging 1 Guns
  • Explosion hits Marseillais. Damage: 1 Crew 1 Hull 10 Rigging
  • Shrewsbury EXPLODES.
  • CRITICAL HIT on Shrewsbury: Magazine hit!
  • Marseillais shot at Shrewsbury's Hull. Hdt:8,Dice:6 (Full Guns:4,Crew:2,Anchor:2) Damage: 2 Crew 4 Hull 2 Guns
  • Marseillais shot at Invincible's Rigging. Hdt:8,Dice:3 (Full Guns:-1,Crew:2,InitBdsde:2,Rake:2,Stern:1,Anchor:2) Damage: 3 Hull 4 Rigging 1 Guns
  • CRITICAL HIT on Invincible: Falling rigging obscures left gunnery section -1 HdT for 3 turns, +2R damage
  • Diademe shot at Invincible's Rigging. Hdt:2,Dice:6 (Full Guns:0,Crew:2) Damage: 1 Crew 1 Hull 4 Rigging
  • Marseillais spring-anchors by bow.
  • Shrewsbury is drifting.
  •  DIA 
     MAR 
     SHR 
     INV 
    Game number 855160, Historical situation at end of turn 13
    History: |< << < 13/95 > >> >|
    Encounter off of Brest - Up Wind - Advanced Rules - 7 days limit
    Wind initial direction: north-east - Wind change number: 6
    Ship status

    SHIP CONTROLS
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