Special Messages
  • This game is finished.
  • Score at end of turn: 26
    This game is part of league number: 13576 . Click here to see the full league status.
    NameScore   Surr.Captur.League
    Score

    Coalition A29290
     Balordo292904
    Coalition B000
     _tak_tak_tak_0000

    Click here to see the combat charts.
    Previous 6 turns with events
    Turn: 26
  • Shrewsbury shot at Diademe's Rigging. Hdt:3,Dice:3 (Full Guns:0,Crew:2,Penalty:-1,Anchor:2) Damage: 1 Rigging 1 Guns
  • Diademe shot at Shrewsbury's Rigging. Hdt:2,Dice:4 (Full Guns:0,Crew:2) Damage: 1 Rigging 1 Guns
  • Marseillais is up-anchoring.
  • Shrewsbury is drifting.
  • Marseillais has turned on springs.
  • Turn: 25
  • Invincible sinks.
  • Shrewsbury shot at Diademe's Rigging. Hdt:3,Dice:5 (Full Guns:0,Crew:2,Penalty:-1,Anchor:2) Damage: 2 Rigging 1 Guns
  • Diademe shot at Shrewsbury's Rigging. Hdt:2,Dice:5 (Full Guns:0,Crew:2) Damage: 1 Rigging 1 Guns
  • Marseillais ungrappled from Invincible.
  • Invincible is drifting.
  • Marseillais is drifting.
  • Diademe is drifting.
  • Turn: 24
  • Invincible is going to sink.
  • Invincible hull completely destroyed, surrender by striking her colors.
  • Diademe without rigging - can be forced to surrender by immobility.
  • Shrewsbury shot at Diademe's Rigging. Hdt:4,Dice:1 (Full Guns:0,Crew:2,Anchor:2) Damage: 1 Rigging 1 Guns
  • CRITICAL HIT on Invincible: Anchor cable severed
  • Marseillais shot at Invincible's Hull. Hdt:4,Dice:6 (Stern Guns:2,Crew:1,CrewLoss:-1,InitBdsde:1,Anchor:1) Damage: 3 Hull 1 Guns
  • CRITICAL HIT on Shrewsbury: Falling rigging obscures right gunnery section -1 HdT for 3 turns, +2R damage
  • Diademe shot at Shrewsbury's Rigging. Hdt:2,Dice:6 (Full Guns:0,Crew:2) Damage: 1 Crew 1 Hull 4 Rigging
  • Marseillais grappled with Invincible.
  • Shrewsbury is drifting.
  • Marseillais has turned on springs.
  • Wind is still a normal breeze from west.
  • Turn: 23
  • Invincible without crew, all men killed.
  • Shrewsbury shot at Diademe's Rigging. Hdt:4,Dice:3 (Full Guns:0,Crew:2,Anchor:2) Damage: 1 Crew 2 Rigging 1 Guns
  • Marseillais shot at Invincible's Hull using Grape shot. Hdt:4,Dice:3 (Full Guns:3,Crew:2,Ammo:-3,Anchor:2) Damage: 4 Crew
  • Diademe shot at Shrewsbury's Rigging. Hdt:2,Dice:4 (Full Guns:0,Crew:2) Damage: 1 Rigging 1 Guns
  • Invincible is drifting.
  • Marseillais is drifting.
  • Diademe is drifting.
  • Invincible has turned on springs.
  • Turn: 22
  • Invincible shot at Marseillais's Hull. Hdt:2,Dice:3 (Bow Guns:1,Crew:1,CrewLoss:-1,Anchor:1) Damage: 1 Hull 1 Guns
  • Shrewsbury shot at Diademe's Rigging. Hdt:4,Dice:1 (Full Guns:0,Crew:2,Anchor:2) Damage: 1 Rigging 1 Guns
  • Marseillais shot at Invincible's Hull using Grape shot. Hdt:7,Dice:5 (Full Guns:4,Crew:2,Rake:3,Ammo:-4,Anchor:2) Damage: 7 Crew
  • Diademe shot at Shrewsbury's Rigging. Hdt:2,Dice:6 (Full Guns:0,Crew:2) Damage: 1 Crew 1 Hull 2 Rigging
  • Shrewsbury is drifting.
  • Turn: 21
  • Invincible shot at Marseillais's Hull. Hdt:2,Dice:1 (Bow Guns:1,Crew:1,CrewLoss:-1,Anchor:1) Damage: 1 Guns
  • Shrewsbury shot at Diademe's Rigging. Hdt:4,Dice:4 (Full Guns:0,Crew:2,Anchor:2) Damage: 2 Rigging 1 Guns
  • Marseillais shot at Invincible's Hull using Grape shot. Hdt:7,Dice:1 (Full Guns:4,Crew:2,Rake:3,Ammo:-4,Anchor:2) Damage: 7 Crew
  • Diademe shot at Shrewsbury's Rigging. Hdt:2,Dice:1 (Full Guns:0,Crew:2) No Damage.
  • Invincible failed to grapple Marseillais.
  • Invincible is drifting.
  • Marseillais is drifting.
  • Diademe is drifting.
  • Wind is still a normal breeze from west.
  •  DIA 
     MAR 
     SHR 
     INV 
    Game number 855157, Historical situation at end of turn 26
    History: |< << < 26/43 > >> >|
    Encounter off of Brest - Up Wind - Advanced Rules - 7 days limit
    Wind initial direction: north-east - Wind change number: 6
    Ship status

    SHIP CONTROLS
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