Special Messages
  • This game is finished.
  • Score at end of turn: 20
    This game is part of league number: 13576 . Click here to see the full league status.
    NameScore   Surr.Captur.League
    Score

    Coalition B29290
     Vezna292904
    Coalition A000
     _tak_tak_tak_0000

    Click here to see the combat charts.
    Previous 6 turns with events
    Turn: 20
  • Diademe has completed repairing its rigging.
  • Invincible aimed at Diademe's Hull, Hdt:-1 (Stern Guns:-2,Crew:1) unable to fire.
  • Diademe aimed at Shrewsbury's Hull, Hdt:-2 (Stern Guns:-3,Crew:1,Rake:1,Stern:1,Penalty:-2) unable to fire.
  • Turn: 19
  • Diademe continues to repair its rigging.
  • Invincible shot at Diademe's Rigging. Hdt:2,Dice:3 (Full Guns:0,Crew:2) Damage: 1 Crew 1 Rigging
  • Shrewsbury aimed at Diademe's Hull, Hdt:-2 (Bow Guns:-3,Crew:1) unable to fire.
  • Diademe aimed at Invincible's Hull, Hdt:-2 (Full Guns:-1,Crew:2,Penalty:-3) unable to fire.
  • Marseillais is drifting.
  • Diademe is drifting.
  • Turn: 18
  • Diademe has begun repairing its rigging.
  • Diademe without rigging - can be forced to surrender by immobility.
  • CRITICAL HIT on Diademe: Falling rigging obscures right gunnery section -1 HdT for 3 turns, +2R damage
  • Invincible shot at Diademe's Rigging. Hdt:1,Dice:6 (Full Guns:-1,Crew:2) Damage: 1 Crew 3 Rigging 1 Guns
  • CRITICAL HIT on Diademe: Falling rigging obscures right gunnery section -1 HdT for 3 turns, +2R damage
  • Shrewsbury shot at Diademe's Rigging. Hdt:2,Dice:6 (Full Guns:0,Crew:2) Damage: 1 Crew 1 Hull 4 Rigging
  • Diademe aimed at Shrewsbury's Hull, Hdt:-2 (Stern Guns:-2,Crew:1,Penalty:-1) unable to fire.
  • Wind is still a normal breeze from north-east.
  • Turn: 17
  • CRITICAL HIT on Diademe: Falling rigging obscures left gunnery section -1 HdT for 3 turns, +2R damage
  • Invincible shot at Diademe's Rigging. Hdt:1,Dice:6 (Full Guns:-1,Crew:2) Damage: 1 Crew 3 Rigging 1 Guns
  • Shrewsbury aimed at Diademe's Hull, Hdt:-1 (Bow Guns:-2,Crew:1) unable to fire.
  • Diademe aimed at Shrewsbury's Hull, Hdt:-2 (Stern Guns:-2,Crew:1,Penalty:-1) unable to fire.
  • Marseillais is drifting.
  • Turn: 16
  • Shrewsbury has completed repairing its rigging.
  • CRITICAL HIT on Diademe: Falling rigging obscures right gunnery section -1 HdT for 3 turns, +2R damage
  • Invincible shot at Diademe's Rigging. Hdt:1,Dice:6 (Full Guns:-1,Crew:2) Damage: 1 Crew 3 Rigging 1 Guns
  • Shrewsbury aimed at Diademe's Hull, Hdt:-2 (Bow Guns:-3,Crew:1) unable to fire.
  • Diademe shot at Invincible's Rigging. Hdt:0,Dice:2 (Full Guns:-1,Crew:2,Penalty:-1) No Damage.
  • Turn: 15
  • Shrewsbury continues to repair its rigging.
  • Invincible shot at Diademe's Rigging. Hdt:1,Dice:2 (Full Guns:-1,Crew:2) No Damage.
  • Shrewsbury aimed at Diademe's Hull, Hdt:-2 (Bow Guns:-3,Crew:1) unable to fire.
  • Diademe shot at Invincible's Rigging. Hdt:0,Dice:1 (Full Guns:-1,Crew:2,Penalty:-1) No Damage.
  • Marseillais is drifting.
  • Diademe is drifting.
  • Wind is still a normal breeze from north-east.
  •  DIA 
     MAR 
     SHR 
     INV 
    Game number 855149, Historical situation at end of turn 20
    History: |< << < 20/29 > >> >|
    Encounter off of Brest - Up Wind - Advanced Rules - 7 days limit
    Wind initial direction: north-east - Wind change number: 6
    Ship status

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