Special Messages
  • This game is finished.
  • Score at end of turn: 10
    This game is part of league number: 13576 . Click here to see the full league status.
    NameScore   Surr.Captur.League
    Score

    Coalition A000
     _tak_tak_tak_0000
    Coalition B000
     Panzerpod0003

    Click here to see the combat charts.
    Previous 6 turns with events
    Turn: 10
  • Invincible shot at Diademe's Hull. Hdt:0,Dice:6 (Bow Guns:-1,Crew:1,Penalty:-1,Anchor:1) Damage: 1 Guns
  • Shrewsbury shot at Diademe's Hull. Hdt:5,Dice:5 (Full Guns:1,Crew:2,Anchor:2) Damage: 3 Hull 1 Rigging 1 Guns
  • Diademe shot at Shrewsbury's Hull. Hdt:5,Dice:1 (Full Guns:1,Crew:2,Anchor:2) Damage: 1 Crew 1 Hull 1 Guns
  • Marseillais completes up-anchoring.
  • Marseillais is drifting.
  • Turn: 9
  • Invincible shot at Diademe's Hull. Hdt:0,Dice:3 (Bow Guns:-1,Crew:1,Penalty:-1,Anchor:1) No Damage.
  • Shrewsbury shot at Diademe's Hull. Hdt:5,Dice:2 (Full Guns:1,Crew:2,Anchor:2) Damage: 2 Crew 2 Hull 1 Rigging
  • Diademe shot at Shrewsbury's Hull. Hdt:5,Dice:1 (Full Guns:1,Crew:2,Anchor:2) Damage: 1 Crew 1 Hull 1 Guns
  • Marseillais is up-anchoring.
  • Invincible is drifting.
  • Shrewsbury is drifting.
  • Diademe is drifting.
  • Wind is still a normal breeze from north-east.
  • Turn: 8
  • Invincible shot at Diademe's Hull. Hdt:1,Dice:1 (Bow Guns:-1,Crew:1,Anchor:1) No Damage.
  • Shrewsbury shot at Diademe's Hull. Hdt:5,Dice:3 (Full Guns:1,Crew:2,Anchor:2) Damage: 1 Crew 2 Hull 1 Guns
  • CRITICAL HIT on Invincible: Falling rigging obscures right gunnery section -1 HdT for 3 turns, +2R damage
  • Marseillais shot at Invincible's Rigging. Hdt:4,Dice:6 (Full Guns:0,Crew:2,Anchor:2) Damage: 1 Crew 1 Hull 6 Rigging
  • Diademe shot at Shrewsbury's Hull. Hdt:5,Dice:4 (Full Guns:1,Crew:2,Anchor:2) Damage: 2 Hull 2 Guns
  • Invincible spring-anchors by bow.
  • Shrewsbury spring-anchors by bow.
  • Marseillais is drifting.
  • Turn: 7
  • Invincible having lost a rigging section, is now reverted to battle sails .
  • Invincible shot at Diademe's Hull. Hdt:0,Dice:4 (Bow Guns:-1,Crew:1) Damage: 1 Crew
  • Shrewsbury shot at Diademe's Hull. Hdt:3,Dice:6 (Full Guns:1,Crew:2) Damage: 2 Hull 2 Guns
  • Marseillais shot at Invincible's Rigging. Hdt:4,Dice:2 (Full Guns:0,Crew:2,Anchor:2) Damage: 1 Hull 2 Rigging
  • Diademe shot at Shrewsbury's Rigging. Hdt:5,Dice:1 (Full Guns:1,Crew:2,Anchor:2) Damage: 1 Crew 1 Rigging
  • Invincible is drifting.
  • Shrewsbury is drifting.
  • Diademe is drifting.
  • Turn: 6
  • Invincible shot at Diademe's Hull. Hdt:0,Dice:1 (Bow Guns:-1,Crew:1) No Damage.
  • Shrewsbury shot at Diademe's Hull. Hdt:3,Dice:5 (Full Guns:1,Crew:2) Damage: 1 Crew 2 Hull
  • Marseillais shot at Invincible's Rigging. Hdt:4,Dice:2 (Full Guns:0,Crew:2,Anchor:2) Damage: 1 Hull 2 Rigging
  • CRITICAL HIT on Shrewsbury: Rigging section loss
  • Diademe shot at Shrewsbury's Rigging. Hdt:5,Dice:6 (Full Guns:1,Crew:2,Anchor:2) Damage: 1 Crew 1 Hull 4 Rigging 1 Guns
  • Marseillais is drifting.
  • Wind is still a normal breeze from north-east.
  • Turn: 5
  • Shrewsbury having lost a rigging section, is now reverted to battle sails .
  • Invincible shot at Diademe's Hull. Hdt:0,Dice:3 (Bow Guns:-1,Crew:1) No Damage.
  • Shrewsbury shot at Diademe's Hull. Hdt:3,Dice:6 (Full Guns:1,Crew:2) Damage: 2 Hull 2 Guns
  • Marseillais shot at Invincible's Rigging. Hdt:4,Dice:3 (Full Guns:0,Crew:2,Anchor:2) Damage: 1 Crew 4 Rigging 1 Guns
  • Diademe shot at Shrewsbury's Rigging. Hdt:5,Dice:4 (Full Guns:1,Crew:2,Anchor:2) Damage: 1 Crew 6 Rigging 1 Guns
  • Marseillais spring-anchors by stern.
  • Diademe spring-anchors by stern.
  •  DIA 
     MAR 
     SHR 
     INV 
    Game number 855147, Historical situation at end of turn 10
    History: |< << < 10/37 > >> >|
    Encounter off of Brest - Up Wind - Advanced Rules - 7 days limit
    Wind initial direction: north-east - Wind change number: 6
    Ship status

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