Score at end of turn: 20 This game is part of league number: 13576 . Click here to see the full league status. | Click here to see the combat charts. |
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Previous 6 turns with events Turn: 20 Shrewsbury has completed repairing its rigging. | Invincible shot at Diademe's Rigging. Hdt:2,Dice:1 (Full Guns:0,Crew:2,CrewLoss:-2,Anchor:2) No Damage. | Marseillais shot at Diademe's Rigging. Hdt:4,Dice:2 (Full Guns:-1,Crew:2,Rake:2,Captured:-2,Stern:1,Anchor:2) Damage: 1 Hull 1 Rigging | Diademe shot at Invincible's Rigging. Hdt:2,Dice:4 (Full Guns:0,Crew:2) Damage: 1 Rigging 1 Guns | Invincible is drifting. | Turn: 19 Invincible shot at Diademe's Hull. Hdt:2,Dice:3 (Full Guns:0,Crew:2,CrewLoss:-2,Anchor:2) Damage: 1 Hull 1 Guns | Marseillais shot at Diademe's Rigging. Hdt:4,Dice:2 (Full Guns:-1,Crew:2,Rake:2,Captured:-2,Stern:1,Anchor:2) Damage: 1 Hull 1 Rigging | Diademe shot at Invincible's Rigging. Hdt:1,Dice:2 (Full Guns:0,Crew:2,Penalty:-1) No Damage. | Shrewsbury completes up-anchoring. | Marseillais is drifting. | Turn: 18 Invincible is now on battle sails. | Invincible shot at Diademe's Rigging. Hdt:2,Dice:1 (Full Guns:0,Crew:2,CrewLoss:-2,Anchor:2) No Damage. | Marseillais shot at Diademe's Rigging. Hdt:4,Dice:1 (Full Guns:-1,Crew:2,Rake:2,Captured:-2,Stern:1,Anchor:2) Damage: 1 Rigging 1 Guns | Diademe shot at Invincible's Rigging. Hdt:1,Dice:4 (Full Guns:0,Crew:2,Penalty:-1) Damage: 1 Crew | Invincible spring-anchors by bow. | Shrewsbury is up-anchoring. | Shrewsbury is drifting. | Shrewsbury has turned on springs. | Shrewsbury has turned on springs. | Wind is still a normal breeze from north-east. | Turn: 17 Shrewsbury continues to repair its rigging. | Invincible shot at Diademe's Rigging. Hdt:2,Dice:2 (Full Guns:0,Crew:2,CrewLoss:-2,InitBdsde:2) Damage: 1 Rigging | Shrewsbury aimed at Diademe's Rigging, Hdt:-1 (Stern Guns:-3,Crew:1,Anchor:1) unable to fire. | Marseillais shot at Diademe's Rigging. Hdt:1,Dice:5 (Full Guns:-1,Crew:2,Captured:-2,Anchor:2) Damage: 1 Hull 1 Rigging | Diademe aimed at Invincible's Hull, Hdt:-2 (Bow Guns:-2,Crew:1,Penalty:-1) unable to fire. | Marseillais is drifting. | Turn: 16 Shrewsbury has begun repairing its rigging. | Shrewsbury aimed at Diademe's Rigging, Hdt:-1 (Stern Guns:-3,Crew:1,Anchor:1) unable to fire. | CRITICAL HIT on Diademe: Falling rigging obscures left gunnery section -1 HdT for 3 turns, +2R damage | Marseillais shot at Diademe's Rigging. Hdt:1,Dice:6 (Full Guns:-1,Crew:2,Captured:-2,Anchor:2) Damage: 1 Crew 3 Rigging 1 Guns | Diademe shot at Marseillais's Rigging. Hdt:1,Dice:2 (Full Guns:-1,Crew:2) No Damage. | Shrewsbury is drifting. | Turn: 15 Diademe having lost a rigging section, is now reverted to battle sails . | Invincible aimed at Diademe's Rigging, Hdt:-3 (Bow Guns:-3,Crew:1,CrewLoss:-2,InitBdsde:1) unable to fire. | Shrewsbury aimed at Diademe's Rigging, Hdt:-1 (Stern Guns:-3,Crew:1,Anchor:1) unable to fire. | Marseillais shot at Diademe's Rigging. Hdt:1,Dice:3 (Full Guns:-1,Crew:2,Captured:-2,Anchor:2) Damage: 2 Rigging | Diademe shot at Marseillais's Rigging. Hdt:1,Dice:4 (Full Guns:-1,Crew:2) Damage: 1 Crew | Marseillais is drifting. | Wind is still a normal breeze from north-east. |
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| DIA MAR SHR INV
Game number 855146, Historical situation at end of turn 20 History: |< << < 20/25 > >> >| Encounter off of Brest - Up Wind - Advanced Rules - 7 days limit Wind initial direction: north-east - Wind change number: 6 |
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