Score at end of turn: 24
This game is part of league number: 13576 . Click here to see the full league status. Click here to see the combat charts.
Previous 6 turns with events
Turn: 24
Invincible shot at Marseillais's Rigging. Hdt:3,Dice:6 (Full Guns:-2,Crew:2,CrewLoss:-1,Rake:2,Stern:1,Anchor:1) Damage: 1 Crew 1 Hull 2 Rigging Shrewsbury shot at Marseillais's Rigging. Hdt:1,Dice:4 (Full Guns:-1,Crew:2) Damage: 1 Crew Marseillais aimed at Shrewsbury's Hull, Hdt:-1 (Full Guns:-2,Crew:1,CrewLoss:-1,Anchor:1) unable to fire. Diademe shot at Invincible's Rigging. Hdt:3,Dice:1 (Full Guns:-1,Crew:2,Anchor:2) No Damage. Invincible is drifting. Marseillais is drifting. Diademe is drifting. Wind is now a normal breeze from south-east . Turn: 23
Invincible shot at Marseillais's Rigging. Hdt:3,Dice:2 (Full Guns:-2,Crew:2,CrewLoss:-1,Rake:2,Stern:1,Anchor:1) Damage: 1 Crew 1 Rigging CRITICAL HIT on Marseillais: Falling rigging obscures left gunnery section -1 HdT for 3 turns, +2R damage Shrewsbury shot at Marseillais's Rigging. Hdt:1,Dice:6 (Full Guns:-1,Crew:2) Damage: 1 Crew 3 Rigging 1 Guns Marseillais shot at Shrewsbury's Rigging. Hdt:1,Dice:4 (Full Guns:-2,Crew:2,Anchor:1) Damage: 1 Crew Diademe shot at Invincible's Rigging. Hdt:2,Dice:3 (Full Guns:-1,Crew:2,Penalty:-1,Anchor:2) Damage: 1 Crew 1 Rigging Shrewsbury is drifting. Turn: 22
Invincible shot at Marseillais's Rigging. Hdt:3,Dice:5 (Full Guns:-2,Crew:2,CrewLoss:-1,Rake:2,Stern:1,Anchor:1) Damage: 2 Rigging 1 Guns Shrewsbury shot at Marseillais's Rigging. Hdt:2,Dice:5 (Full Guns:0,Crew:2) Damage: 1 Rigging 1 Guns Marseillais shot at Shrewsbury's Rigging. Hdt:2,Dice:4 (Full Guns:-1,Crew:2,Anchor:1) Damage: 1 Rigging 1 Guns Diademe shot at Invincible's Rigging. Hdt:2,Dice:1 (Full Guns:-1,Crew:2,Penalty:-1,Anchor:2) No Damage. Invincible is drifting. Marseillais is drifting. Diademe is drifting. Turn: 21
Shrewsbury is now on battle sails. Invincible shot at Marseillais's Rigging. Hdt:3,Dice:1 (Full Guns:-2,Crew:2,CrewLoss:-1,Rake:2,Stern:1,Anchor:1) No Damage. Shrewsbury shot at Marseillais's Rigging. Hdt:1,Dice:3 (Full Guns:-1,Crew:2) Damage: 1 Rigging Diademe shot at Invincible's Rigging. Hdt:2,Dice:4 (Full Guns:-1,Crew:2,Penalty:-1,Anchor:2) Damage: 1 Rigging 1 Guns Marseillais has turned on springs. Wind is still a normal breeze from north-east . Turn: 20
Invincible shot at Marseillais's Rigging. Hdt:0,Dice:3 (Full Guns:-2,Crew:2,CrewLoss:-1,Anchor:1) No Damage. CRITICAL HIT on Diademe: Falling rigging obscures left gunnery section -1 HdT for 3 turns, +2R damage Shrewsbury shot at Diademe's Rigging. Hdt:0,Dice:6 (Stern Guns:-3,Crew:1,Rake:1,Stern:1) Damage: 1 Crew 2 Rigging Marseillais shot at Shrewsbury's Rigging. Hdt:0,Dice:2 (Bow Guns:-2,Crew:1,Anchor:1) No Damage. Diademe shot at Invincible's Rigging. Hdt:3,Dice:1 (Full Guns:-1,Crew:2,Anchor:2) No Damage. Invincible is drifting. Marseillais is drifting. Diademe is drifting. Turn: 19
Invincible shot at Marseillais's Rigging. Hdt:2,Dice:3 (Full Guns:-1,Crew:2,CrewLoss:-1,Anchor:2) Damage: 1 Crew 1 Rigging Marseillais shot at Invincible's Rigging. Hdt:1,Dice:2 (Full Guns:-2,Crew:2,Anchor:1) No Damage. Diademe shot at Invincible's Rigging. Hdt:3,Dice:3 (Full Guns:-1,Crew:2,Anchor:2) Damage: 1 Rigging 1 Guns Shrewsbury completes up-anchoring. Shrewsbury is drifting.
DIA
MAR
SHR
INV
Game number 855144, Historical situation at end of turn 24
History: |< << < 24/47 > >> >| Encounter off of Brest - Up Wind - Advanced Rules - 7 days limit Wind initial direction: north-east - Wind change number: 6
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