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Advanced Blue Max Game 877858, Turn 9
The Map
Situations, Special messages & Tail.
Planes status







Combat Value Table
Range in Hexes
3210
3
4
7
9
Base Value
-1-1-2-2
Short burst
----
Medium burst
+1+1+1+2
Long burst
+1+1+2+3
Stability A
--+1+2
Stability B
-1--+1
Stability C
+2+2+3-
Target stalled
-3-2-1-
Attacker's speed 3 or 4
-3-2-2-2
Attacker's has a single gun
-3-2-1-
Firing with deflection
-+1+1+2
Fired at target last turn
+1+1+2+2
Tailing Target
Game informations
This is an Advanced Blue Max game. This means that special damages are used, you can obtain the tail from other planes and you can not see the status of the other planes. You can read the complete rules here.
You are playing the 3 Musketeers - Fokker D-VII scenario, on a 12x10 hex board, and there are 7 players in this game.
This game was created by SteveLox 12days 15h ago.
Score
#UserNamePoints

1 SteveLox22
2 Wildthing22
3 Frusinak18
4 Corbeau1115
5 DarknessEternal12
6 DavidKeres11
7 FFT20008

Scoring: 1 point for each turn played, all the Base points you obtain when you fire at an enemy, 25 points If you shoot down an enemy.
Current turn: 9 - All events
8. DavidKeres fired at Wildthing, distance 3 with deflection. 1 points. Damage B (Base:3,Defl:-3,Tail:+1,Dice:+5).
7. DavidKeres fired at Wildthing, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Defl:-3).
7. Frusinak fired at FFT2000, distance 2 with deflection. 0 points. No relevant damages. (Base:4,Speed:-2,Defl:-2).
6. Frusinak fired at DarknessEternal, distance 1 with deflection. 6 points. Damage B (Base:7,Defl:-1,Dice:+2).
6. DarknessEternal fired at Corbeau11, distance 3 with no deflection. 4 points. Damage B (Base:3,Stb:+1,Dice:+2).
6. Corbeau11 fired at DarknessEternal, distance 3 with no deflection. 3 points. Damage B (Base:3,Dice:+3).
5. SteveLox fired at Wildthing, distance 1 with no deflection. 12 points. Damage BRRR (Base:7,Stb:+2,Speed:-1,Tail:+2,Fired:+1,Long:+1,Dice:+3).
5. Wildthing fired at SteveLox, distance 1 with no deflection. 10 points. Damage BR (Base:7,Stb:+2,Long:+1,Dice:+2).
5. Corbeau11 fired at Wildthing, distance 2 with deflection. 4 points. Damage R (Base:4,Defl:-2,Tail:+1,Long:+1,Dice:+6).
4. Frusinak's plane smoke extinguished.
4. SteveLox fired at Wildthing, distance 3 with no deflection. 2 points. No relevant damages. (Base:3,Stb:+1,Speed:-3,Long:+1,Dice:+2).
3. DavidKeres fired at Wildthing, distance 2 with deflection. 2 points. Damage B (Base:4,Defl:-2,Dice:+5).
3. Frusinak fired at Wildthing, distance 2 with no deflection. 4 points. Damage BB (Base:4,Dice:+5).
3. Wildthing fired at Frusinak, distance 2 with no deflection. 4 points. Damage BB (Base:4,Stb:+1,Speed:-2,Long:+1,Dice:+5).
3. Frusinak's plane is smoking.
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