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City:Bologna (Italy)
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Advanced Blue Max Game 875907, Turn 31 - Ended game
The Map
Situations, Special messages & Tail.
Planes status




Combat Value Table
Range in Hexes
3210
3
4
7
9
Base Value
-1-1-2-2
Short burst
----
Medium burst
+1+1+1+2
Long burst
+1+1+2+3
Stability A
--+1+2
Stability B
-1--+1
Stability C
+2+2+3-
Target stalled
-3-2-1-
Attacker's speed 3 or 4
-3-2-2-2
Attacker's has a single gun
-3-2-1-
Firing with deflection
-+1+1+2
Fired at target last turn
+1+1+2+2
Tailing Target
Game informations
This is an Advanced Blue Max game. This means that special damages are used, you can obtain the tail from other planes and you can not see the status of the other planes. You can read the complete rules here.
You are playing the A little help from my friends mark III scenario, on a 12x10 hex board, and there are 4 players in this game.
This game was created by SteveLox 1year 56days ago.
The game ended 1year 1day ago, and Ajusul was the game winner
Blue Max game 875907 ranking
 Pos.  Pts Shot
downs
 User Plane
Status
 Damage

1st1271Ajusul47.2%
2nd771Clostermann18.1%
3rd560SteveLox85.3%
4th360Thaum42.9%
Current turn: 31 - All events
30. SteveLox was shot down by Ajusul.
30. Ajusul fired at SteveLox, distance 1 with deflection. 9 points. Damage BRRR (Base:7,Stb:+1,1Gun:-2,Defl:-1,Tail:+2,Fired:+1,Long:+1,Dice:+6).
29. Ajusul fired at SteveLox, distance 1 with deflection. 8 points. Damage R (Base:7,Stb:+1,1Gun:-2,Defl:-1,Tail:+2,Long:+1,Dice:+3).
24. Ajusul fired at SteveLox, distance 2 with deflection. 0 points. No relevant damages. (Base:4,1Gun:-2,Defl:-2,Fired:+1,Jammed).
23. Ajusul fired at SteveLox, distance 1 with deflection. 6 points. Damage R (Base:7,Stb:+1,1Gun:-2,Defl:-1,Long:+1,Dice:+4).
20. Ajusul fired at SteveLox, distance 1 with deflection. 6 points. Damage BB (Base:7,Stb:+1,1Gun:-2,Defl:-1,Long:+1,Dice:+3).
19. Thaum was shot down by Clostermann.
19. Thaum fired at Clostermann, distance 3 with no deflection. 0 points. No relevant damages. (Base:3,Stb:+1,Speed:-3,1Gun:-3).
19. Clostermann fired at Thaum, distance 3 with no deflection. 6 points. Damage R (Base:3,Stb:+1,Tail:+1,Long:+1,Dice:+4).
18. Thaum fired at Clostermann, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,Stall:+2,Speed:-3,1Gun:-3,Defl:-3).
17. Thaum fired at Clostermann, distance 2 with deflection. 1 points. No relevant damages. (Base:4,Stb:+1,Speed:-2,1Gun:-2,Defl:-2,Fired:+1,Long:+1,Dice:+2).
16. Thaum fired at Clostermann, distance 2 with deflection. 1 points. No relevant damages. (Base:4,Stb:+1,1Gun:-2,Defl:-2,Dice:+2).
14. Ajusul fired at SteveLox, distance 1 with deflection. 6 points. Damage B (Base:7,Stb:+1,1Gun:-2,Defl:-1,Long:+1,Dice:+2).
14. Clostermann fired at SteveLox, distance 3 with deflection. 2 points. Damage B (Base:3,Stb:+1,Defl:-3,Long:+1,Dice:+5).
13. Ajusul fired at SteveLox, distance 0 with no deflection. 11 points. Damage RRRR (Base:9,Stb:+2,1Gun:-2,Long:+2,Dice:+5).
12. Clostermann's plane fire extinguished.
12. Clostermann damaged by fire.
12. Thaum fired at Clostermann, distance 1 with deflection. 8 points. Damage R (Base:7,Stb:+2,1Gun:-2,Defl:-1,Fired:+1,Long:+1,Dice:+2).
12. Ajusul fired at SteveLox, distance 2 with no deflection. 3 points. Damage B (Base:4,1Gun:-2,Fired:+1,Dice:+5).
12. SteveLox fired at Ajusul, distance 2 with no deflection. 4 points. Damage B (Base:4,Stb:+1,Speed:-2,Long:+1,Dice:+3).
11. Clostermann's plane smoke turned into fire.
11. Thaum fired at Clostermann, distance 2 with deflection. 4 points. Damage B (Base:4,Stb:+1,Stall:+2,1Gun:-2,Defl:-2,Fired:+1,Dice:+1).
11. Clostermann's plane is smoking.
11. Ajusul fired at SteveLox, distance 3 with deflection. 0 points. No relevant damages. (Base:3,1Gun:-3,Defl:-3).
11. Ajusul fired at Thaum, distance 2 with no deflection. 4 points. Damage B (Base:4,Stall:+2,1Gun:-2,Dice:+1).
10. Thaum fired at Clostermann, distance 2 with no deflection. 3 points. Damage B (Base:4,Stb:+1,1Gun:-2,Dice:+5).
10. Ajusul fired at SteveLox, distance 1 with deflection. 6 points. Damage B (Base:7,Stb:+1,1Gun:-2,Defl:-1,Long:+1,Dice:+1).
10. Clostermann fired at Thaum, distance 2 with no deflection. 7 points. Damage RR (Base:4,Stb:+1,Tail:+1,Long:+1,Dice:+6).
9. Thaum fired at Ajusul, distance 2 with deflection. 0 points. No relevant damages. (Base:4,Stb:+1,Speed:-2,1Gun:-2,Defl:-2).
8. Thaum fired at Clostermann, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,Speed:-3,1Gun:-3,Defl:-3).
8. Clostermann fired at Thaum, distance 3 with deflection. 2 points. Damage B (Base:3,Stb:+1,Defl:-3,Long:+1,Dice:+5).
6. Thaum fired at Clostermann, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,Speed:-3,1Gun:-3,Defl:-3).
6. Ajusul fired at SteveLox, distance 3 with deflection. 0 points. No relevant damages. (Base:3,1Gun:-3,Defl:-3).
5. Thaum fired at Ajusul, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,Speed:-3,1Gun:-3,Defl:-3).
5. Ajusul fired at SteveLox, distance 1 with deflection. 6 points. Damage BB (Base:7,Stb:+1,Speed:-1,1Gun:-2,Defl:-1,Fired:+1,Long:+1,Dice:+3).
5. SteveLox fired at Ajusul, distance 1 with deflection. 12 points. Damage RRRR (Base:7,Stb:+2,Defl:-1,Tail:+2,Fired:+1,Long:+1,Dice:+4).
4. Thaum fired at Ajusul, distance 2 with deflection. 0 points. No relevant damages. (Base:4,Stb:+1,Speed:-2,1Gun:-2,Defl:-2).
4. Ajusul fired at SteveLox, distance 1 with deflection. 7 points. Damage B (Base:7,Stb:+1,1Gun:-2,Defl:-1,Fired:+1,Long:+1,Dice:+1).
4. SteveLox fired at Ajusul, distance 1 with deflection. 11 points. Damage RRR (Base:7,Stb:+2,Defl:-1,Tail:+2,Long:+1,Dice:+3).
3. Ajusul fired at SteveLox, distance 2 with deflection. 0 points. No relevant damages. (Base:4,Speed:-2,1Gun:-2,Defl:-2).
3. Clostermann fired at Thaum, distance 3 with no deflection. 5 points. Damage B (Base:3,Stb:+1,Long:+1,Dice:+3).
3. Thaum fired at Clostermann, distance 3 with no deflection. 1 points. Damage B (Base:3,Stb:+1,1Gun:-3,Dice:+5).
2. SteveLox fired at Ajusul, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,Speed:-3,Defl:-3,Long:+1).
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