City: | Bologna (Italy) | Personal Data: | Male, born: October 24 1976 | HomePage or other cool site: | http://www.icsm.it | Membership | 8years 205days ago. | Last Login | 3h 24' ago. | Last Move | 3h 23' ago. | Clostermann | This user accept private emails. |
Click for more info.Country: | (Netherlands) | Personal Data: | Male | HomePage or other cool site: | http://www.2theexperience.nl | Membership | 21years 243days ago. | Last Login | 297days 17h ago. | Last Move | 1year 39days ago. | Hollander         | This user accept private emails. |
Click for more info. Warning: you are not currently logged in, so even if you were a player in this game you couldn't play until you logged in. If you want to login, click here.Advanced Blue Max Game 865130, Turn 12 - Ended game Situations, Special messages & Tail. Combat Value Table Range in Hexes | | 3 | 2 | 1 | 0 | | 3 | 4 | 7 | 9 | Base Value | -1 | -1 | -2 | -2 | Short burst | - | - | - | - | Medium burst | +1 | +1 | +1 | +2 | Long burst | +1 | +1 | +2 | +3 | Stability A | - | - | +1 | +2 | Stability B | -1 | - | - | +1 | Stability C | +2 | +2 | +3 | - | Target stalled | -3 | -2 | -1 | - | Attacker's speed 3 or 4 | -3 | -2 | -2 | -2 | Attacker's has a single gun | -3 | -2 | -1 | - | Firing with deflection | - | +1 | +1 | +2 | Fired at target last turn | +1 | +1 | +2 | +2 | Tailing Target |
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Game informations This is an Advanced Blue Max game. This means that special damages are used, you can obtain the tail from other planes and you can not see the status of the other planes. You can read the complete rules here. You are playing the Beauty and the Beast scenario, on a 17x12 hex board, and there are 2 players in this game. This game was created by Barpfotenbaer 1year 150days ago. The game ended 1year 144days ago, and Hollander was the game winner |
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| Blue Max game 865130 ranking |
Current turn: 12 - All events 11. Clostermann was shot down by Hollander. | 11. Clostermann fired at Hollander, distance 1 with deflection. 8 points. Damage BR (Base:7,Stb:+2,1Gun:-2,Defl:-1,Fired:+1,Long:+1,Dice:+4). | 11. Hollander fired at Clostermann, distance 1 with deflection. 11 points. Damage RRRR (Base:7,Stb:+2,Defl:-1,Tail:+2,Long:+1,Dice:+5). | 11. Clostermann's plane EXPLODED! | 10. Clostermann's plane fire extinguished. | 10. Clostermann damaged by fire. | 10. Clostermann fired at Hollander, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,Speed:-3,1Gun:-3,Defl:-3,Long:+1). | 9. Clostermann damaged by fire. | 9. Clostermann fired at Hollander, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,Speed:-3,1Gun:-3,Defl:-3,Long:+1). | 9. Hollander fired at Clostermann, distance 3 with deflection. 2 points. No relevant damages. (Base:3,Stb:+1,Defl:-3,Tail:+1,Dice:+1). | 8. Clostermann damaged by fire. | 8. Clostermann fired at Hollander, distance 3 with no deflection. 0 points. No relevant damages. (Base:3,Stb:+1,Speed:-3,1Gun:-3,Long:+1,Jammed). | 8. Hollander fired at Clostermann, distance 3 with no deflection. 5 points. Damage R (Base:3,Stb:+1,Tail:+1,Dice:+5). | 8. Clostermann's plane is on fire. | 7. Clostermann fired at Hollander, distance 2 with deflection. 2 points. No relevant damages. (Base:4,Stb:+1,1Gun:-2,Defl:-2,Long:+1,Dice:+2). |
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