Country: | (United States) | Membership | 12years 18days ago. | Last Login | 19h 18' ago. | Last Move | 19h 17' ago. | cloudybear | This user does not accept private emails. |
Click for more info.City: | Trieste (Italy) | Personal Data: | Female, born: January 23 1985 | Membership | 2years 297days ago. | Last Login | 171days 21h ago. | Last Move | 1year 21days ago. | Flashlight | This user accept private emails. |
Click for more info.City: | Livingston TX (United States) | Personal Data: | Male | Membership | 15years 193days ago. | Last Login | 22' 1" ago. | Last Move | 13' 34" ago. | rshivy | This user does not accept private emails. |
Click for more info.City: | Appling, GA (United States) | Personal Data: | Male, born: March 16 1977 | HomePage or other cool site: | http://Facebook.com | Membership | 17years 331days ago. | Last Login | 12days 11h ago. | Last Move | 2years 42days ago. | SteadyJeff | This user accept private emails. |
Click for more info. Warning: you are not currently logged in, so even if you were a player in this game you couldn't play until you logged in. If you want to login, click here.Advanced with no pilot killed chits Blue Max Game 856517, Turn 20 - Ended game Situations, Special messages & Tail. Combat Value Table Range in Hexes | | 3 | 2 | 1 | 0 | | 3 | 4 | 7 | 9 | Base Value | -1 | -1 | -2 | -2 | Short burst | - | - | - | - | Medium burst | +1 | +1 | +1 | +2 | Long burst | +1 | +1 | +2 | +3 | Stability A | - | - | +1 | +2 | Stability B | -1 | - | - | +1 | Stability C | +2 | +2 | +3 | - | Target stalled | -3 | -2 | -1 | - | Attacker's speed 3 or 4 | -3 | -2 | -2 | -2 | Attacker's has a single gun | -3 | -2 | -1 | - | Firing with deflection | - | +1 | +1 | +2 | Fired at target last turn | +1 | +1 | +2 | +2 | Tailing Target |
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Game informations This is an Advanced without kills Blue Max game. This means that special damages are used, but the Pilot Killed, Explode and Observer Killed chits are removed. you can obtain the tail from other planes and you can not see the status of the other planes. You can read the complete rules here. You are playing the High noon (D.XII revenge) - Nieuport version scenario, on a 12x10 hex board, and there are 4 players in this game. This game was created by rshivy 2years 182days ago. The game ended 2years 157days ago, and rshivy was the game winner |
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| Blue Max game 856517 ranking |
Current turn: 20 - All events 19. SteadyJeff Retired honorably | 18. Flashlight fired at SteadyJeff, distance 3 with no deflection. 0 points. No relevant damages. (Base:3,Speed:-3). | 10. SteadyJeff fired at Flashlight, distance 1 with no deflection. 8 points. Damage R (Base:7,Stb:+1,Speed:-1,Long:+1,Dice:+3). | 10. Flashlight fired at SteadyJeff, distance 1 with no deflection. 9 points. Damage R (Base:7,Stb:+1,Long:+1,Dice:+1). | 9. cloudybear was shot down by rshivy. | 9. rshivy fired at cloudybear, distance 1 with deflection. 8 points. Damage BR (Base:7,Stb:+1,Defl:-1,Long:+1,Dice:+4). | 9. cloudybear's plane is smoking. | 8. SteadyJeff fired at rshivy, distance 1 with deflection. 7 points. Damage BB (Base:7,Stb:+1,Speed:-1,Defl:-1,Long:+1,Dice:+2). | 8. Flashlight fired at SteadyJeff, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Speed:-3,Defl:-3,Tail:+1). | 7. Flashlight fired at SteadyJeff, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Defl:-3). | 5. SteadyJeff fired at Flashlight, distance 3 with no deflection. 3 points. Damage BB (Base:3,Dice:+6). | 5. rshivy fired at cloudybear, distance 1 with deflection. 11 points. Damage RRRR (Base:7,Stb:+1,Defl:-1,Tail:+2,Fired:+1,Long:+1,Dice:+5). | 5. Flashlight fired at SteadyJeff, distance 3 with no deflection. 0 points. No relevant damages. (Base:3,Speed:-3). | 4. rshivy fired at cloudybear, distance 2 with deflection. 3 points. Damage B (Base:4,Defl:-2,Tail:+1,Dice:+2). | 3. SteadyJeff fired at rshivy, distance 1 with deflection. 7 points. Damage BR (Base:7,Stb:+1,Speed:-1,Defl:-1,Long:+1,Dice:+5). | 3. cloudybear fired at Flashlight, distance 2 with deflection. 1 points. No relevant damages. (Base:4,Speed:-2,Defl:-2,Long:+1,Dice:+1). | 2. SteadyJeff fired at Flashlight, distance 2 with no deflection. 4 points. Damage BB (Base:4,Dice:+5). | 2. Flashlight fired at SteadyJeff, distance 2 with no deflection. 4 points. Damage B (Base:4,Dice:+1). |
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