Special Messages
  • This game is finished.
  • Game: 855182, turn: 18 - Score
    This game is part of league number: 13576 . Click here to see the full league status.
    NameScore   Surr.Captur.League
    Score

    Coalition B58580
     KapteinKnutsen585804
    Coalition A000
     Panzerpod0000

    Click here to see the combat charts.
    Last 6 turns with events
    Turn: 18
  • Diademe hull completely destroyed, surrender by striking her colors.
  • Invincible shot at Diademe's Hull. Hdt:6,Dice:5 (Full Guns:0,Crew:2,Rake:2,Anchor:2) Damage: 1 Crew 3 Hull 1 Guns
  • Shrewsbury shot at Diademe's Hull. Hdt:5,Dice:5 (Full Guns:1,Crew:2,Anchor:2) Damage: 3 Hull 1 Rigging 1 Guns
  • Diademe shot at Shrewsbury's Hull. Hdt:2,Dice:5 (Full Guns:0,Crew:1,Anchor:1) Damage: 1 Crew 1 Hull 1 Rigging
  • Invincible spring-anchors by bow.
  • Shrewsbury is drifting.
  • Marseillais is drifting.
  • Wind is still a normal breeze from north-east.
  • Turn: 17
  • Invincible shot at Diademe's Hull. Hdt:6,Dice:6 (Full Guns:0,Crew:2,InitBdsde:2,Rake:2) Damage: 1 Crew 4 Hull 2 Guns
  • CRITICAL HIT on Diademe: Anchor cable severed
  • Shrewsbury shot at Diademe's Hull. Hdt:5,Dice:6 (Full Guns:1,Crew:2,Anchor:2) Damage: 1 Crew 3 Hull 1 Guns
  • CRITICAL HIT on Shrewsbury: Steering damaged, -1 turning ability
  • Diademe shot at Shrewsbury's Hull. Hdt:3,Dice:6 (Full Guns:0,Crew:2,Anchor:1) Damage: 2 Hull 2 Guns
  • Diademe is drifting.
  • Turn: 16
  • CRITICAL HIT on Diademe: Anchor cable severed
  • Shrewsbury shot at Diademe's Hull. Hdt:5,Dice:6 (Full Guns:1,Crew:2,Anchor:2) Damage: 1 Crew 3 Hull 1 Guns
  • Diademe shot at Shrewsbury's Hull. Hdt:3,Dice:5 (Full Guns:0,Crew:2,Anchor:1) Damage: 1 Crew 2 Hull
  • Shrewsbury is drifting.
  • Marseillais is drifting.
  • Turn: 15
  • Shrewsbury shot at Diademe's Hull. Hdt:5,Dice:3 (Full Guns:1,Crew:2,Anchor:2) Damage: 1 Crew 2 Hull 1 Guns
  • Diademe shot at Shrewsbury's Hull. Hdt:5,Dice:3 (Full Guns:1,Crew:2,Anchor:2) Damage: 1 Crew 2 Hull 1 Guns
  • Invincible completes up-anchoring.
  • Diademe is drifting.
  • Wind is still a normal breeze from north-east.
  • Turn: 14
  • Shrewsbury shot at Diademe's Hull. Hdt:5,Dice:1 (Full Guns:1,Crew:2,Anchor:2) Damage: 1 Crew 1 Hull 1 Guns
  • Diademe shot at Shrewsbury's Hull. Hdt:5,Dice:2 (Full Guns:1,Crew:2,Anchor:2) Damage: 2 Crew 2 Hull 1 Rigging
  • Invincible is up-anchoring.
  • Diademe spring-anchors by stern.
  • Invincible is drifting.
  • Shrewsbury is drifting.
  • Marseillais is drifting.
  • Invincible has turned on springs.
  • Invincible has turned on springs.
  • Turn: 13
  • Marseillais hull completely destroyed, surrender by striking her colors.
  • Invincible shot at Marseillais's Hull. Hdt:6,Dice:3 (Full Guns:2,Crew:2,Anchor:2) Damage: 2 Hull 1 Rigging 1 Guns
  • Shrewsbury shot at Marseillais's Hull. Hdt:8,Dice:2 (Full Guns:4,Crew:2,Anchor:2) Damage: 1 Crew 3 Hull 1 Rigging 1 Guns
  • Marseillais shot at Shrewsbury's Hull. Hdt:3,Dice:6 (Bow Guns:1,Crew:1,Anchor:1) Damage: 2 Hull 2 Guns
  • Diademe shot at Shrewsbury's Hull. Hdt:3,Dice:2 (Full Guns:1,Crew:2) Damage: 1 Hull
  • Diademe is drifting.
  •  DIA 
     MAR 
     SHR 
     INV 
    Game number 855182, move 18 - Ship Move phase
    History: |< << < 18/18 > >> >|
    Encounter off of Brest - Up Wind - Advanced Rules - 7 days limit
    Wind initial direction: north-east - Wind change number: 6
    Ship status

    SHIP CONTROLS
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