Special Messages
  • This game is finished.
  • Game: 855143, turn: 16 - Score
    This game is part of league number: 13576 . Click here to see the full league status.
    NameScore   Surr.Captur.League
    Score

    Coalition A872958
     _tak_tak_tak_8729584
    Coalition B000
     14bis0000

    Click here to see the combat charts.
    Last 6 turns with events
    Turn: 16
  • Shrewsbury surrendered by immobility.
  • Invincible shot at Shrewsbury's Rigging. Hdt:0,Dice:6 (Full Guns:0,Crew:2,Captured:-2) Damage: 1 Crew
  • Marseillais shot at Shrewsbury's Hull. Hdt:4,Dice:4 (Full Guns:0,Crew:2,CrewLoss:-1,Rake:2,Stern:1) Damage: 1 Crew 2 Hull 2 Guns
  • Diademe shot at Shrewsbury's Hull. Hdt:5,Dice:4 (Full Guns:1,Crew:2,Rake:2) Damage: 2 Hull 2 Guns
  • Shrewsbury is up-anchoring.
  • Shrewsbury is drifting.
  • Turn: 15
  • Invincible shot at Shrewsbury's Hull. Hdt:0,Dice:5 (Full Guns:0,Crew:2,Captured:-2) Damage: 1 Hull
  • Shrewsbury shot at Diademe's Hull. Hdt:2,Dice:1 (Bow Guns:0,Crew:1,Anchor:1) Damage: 1 Guns
  • Marseillais shot at Shrewsbury's Hull. Hdt:1,Dice:4 (Full Guns:0,Crew:2,CrewLoss:-1) Damage: 1 Hull 1 Guns
  • Diademe shot at Shrewsbury's Hull. Hdt:1,Dice:6 (Stern Guns:0,Crew:1) Damage: 1 Crew 1 Hull 1 Rigging
  • Invincible is drifting.
  • Wind is still a normal breeze from north-east.
  • Turn: 14
  • Invincible shot at Shrewsbury's Rigging. Hdt:0,Dice:2 (Full Guns:0,Crew:2,Captured:-2) No Damage.
  • Shrewsbury shot at Marseillais's Hull. Hdt:4,Dice:5 (Full Guns:0,Crew:2,Anchor:2) Damage: 1 Crew 3 Hull
  • Marseillais shot at Shrewsbury's Rigging. Hdt:0,Dice:4 (Full Guns:-1,Crew:2,CrewLoss:-1) No Damage.
  • Diademe shot at Shrewsbury's Rigging. Hdt:4,Dice:5 (Full Guns:2,Crew:2) Damage: 1 Crew 3 Rigging
  • Shrewsbury is drifting.
  • Turn: 13
  • Shrewsbury shot at Marseillais's Hull. Hdt:5,Dice:1 (Full Guns:1,Crew:2,Anchor:2) Damage: 1 Crew 1 Hull 1 Guns
  • Marseillais shot at Shrewsbury's Rigging. Hdt:1,Dice:4 (Full Guns:0,Crew:2,CrewLoss:-1) Damage: 1 Crew
  • Diademe shot at Shrewsbury's Rigging. Hdt:3,Dice:2 (Full Guns:1,Crew:2) Damage: 1 Crew 1 Rigging
  • Shrewsbury drops the anchors.
  • Turn: 12
  • Shrewsbury without rigging - can be forced to surrender by immobility.
  • Shrewsbury shot at Marseillais's Hull. Hdt:3,Dice:4 (Stern Guns:2,Crew:1) Damage: 2 Hull 1 Rigging
  • Shrewsbury shot at Diademe's Hull. Hdt:7,Dice:1 (Full Guns:3,Crew:2,InitBdsde:2) Damage: 1 Crew 2 Hull 1 Guns
  • Marseillais shot at Shrewsbury's Rigging. Hdt:1,Dice:5 (Stern Guns:1,Crew:1,CrewLoss:-1) Damage: 1 Hull 1 Rigging
  • Diademe shot at Shrewsbury's Rigging. Hdt:5,Dice:5 (Full Guns:3,Crew:2) Damage: 1 Hull 4 Rigging
  • Invincible has collided with Marseillais.
  • Invincible is drifting.
  • Wind is still a normal breeze from north-east.
  • Turn: 11
  • Invincible aimed at Shrewsbury's Rigging, Hdt:-1 (Bow Guns:0,Crew:1,Captured:-2) unable to fire.
  • Shrewsbury shot at Marseillais's Hull. Hdt:5,Dice:4 (Full Guns:3,Crew:2) Damage: 2 Hull 2 Guns
  • Marseillais shot at Shrewsbury's Rigging. Hdt:3,Dice:4 (Full Guns:3,Crew:2,CrewLoss:-2) Damage: 1 Crew 2 Rigging
  • Diademe shot at Shrewsbury's Rigging. Hdt:6,Dice:3 (Stern Guns:2,Crew:1,InitBdsde:1,Rake:2) Damage: 1 Hull 3 Rigging 1 Guns
  • Shrewsbury failed to grapple Diademe.
  • Invincible cuts the anchors.
  •  DIA 
     MAR 
     SHR 
     INV 
    Game number 855143, move 16 - Ship Move phase
    History: |< << < 16/16 > >> >|
    Encounter off of Brest - Up Wind - Advanced Rules - 7 days limit
    Wind initial direction: north-east - Wind change number: 6
    Ship status

    SHIP CONTROLS
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